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多用户虚拟环境对学生参与度的影响。

The impact of multiuser virtual environments on student engagement.

机构信息

Marymount University, VA, United States.

出版信息

Nurse Educ Pract. 2015 Jan;15(1):13-6. doi: 10.1016/j.nepr.2014.11.006. Epub 2014 Nov 18.

Abstract

The purpose of this pilot study was to test the hypothesis that web-based synchronous instruction utilizing Multi-user Virtual World Environments (MUVEs) increases student engagement compared to traditional asynchronous learning methods. In a quasi-experimental two group posttest only study, a sample of Family Nurse Practitioner students (n = 21) received instruction using either a synchronous (n = 10) or asynchronous (n = 11) learning method. Engagement was measured using the Community of Inquiry survey. Results indicated that engagement scores were significantly higher for the synchronous learning platform (mean = 3.61, SD = 1.13) compared to the asynchronous learning platform (mean = 3.49, SD = 1.08, t(1766) = -2.21, p < 0.05). Increased student engagement with synchronous MUVE platforms have the potential to improve learning outcomes and offer nursing students a multitude of educational opportunities to practice new skills and behaviors in real life scenarios, all within the safety of a controlled environment.

摘要

本试点研究旨在检验一个假设,即利用多用户虚拟世界环境(MUVEs)的基于网络的同步教学是否比传统的异步学习方法更能提高学生的参与度。在一项准实验性的两组后测仅比较研究中,一组家庭护理从业者学生(n=21)使用同步(n=10)或异步(n=11)学习方法接受教学。参与度使用社区调查进行衡量。结果表明,与异步学习平台(均值=3.49,标准差=1.08,t(1766)=-2.21,p<0.05)相比,同步学习平台的参与度得分显著更高(均值=3.61,标准差=1.13)。增加学生对同步 MUVEs 平台的参与度有可能提高学习成果,并为护理学生提供多种教育机会,让他们在真实场景中练习新技能和行为,而所有这些都在受控环境中进行。

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