Nonose Kohei, Niimi Ryosuke, Yokosawa Kazuhiko
Department of Systems Innovation, Graduate School of Engineering, The University of Tokyo, 7-3-1 Hongo, Bunkyo-ku, 113-8656, Tokyo, Japan.
Central Research Institute of Electric Power Industry, Chiyoda-ku, 100-8126, Tokyo, Japan.
Psychol Res. 2016 Nov;80(6):1030-1048. doi: 10.1007/s00426-015-0702-9. Epub 2015 Sep 21.
A three-quarter view, i.e., an oblique view, of familiar objects often leads to a higher subjective goodness rating when compared with other orientations. What is the source of the high goodness for oblique views? First, we confirmed that object recognition performance was also best for oblique views around 30° view, even when the foreshortening disadvantage of front- and side-views was minimized (Experiments 1 and 2). In Experiment 3, we measured subjective ratings of view goodness and two possible determinants of view goodness: familiarity of view, and subjective impression of three-dimensionality. Three-dimensionality was measured as the subjective saliency of visual depth information. The oblique views were rated best, most familiar, and as approximating greatest three-dimensionality on average; however, the cluster analyses showed that the "best" orientation systematically varied among objects. We found three clusters of objects: front-preferred objects, oblique-preferred objects, and side-preferred objects. Interestingly, recognition performance and the three-dimensionality rating were higher for oblique views irrespective of the clusters. It appears that recognition efficiency is not the major source of the three-quarter view advantage. There are multiple determinants and variability among objects. This study suggests that the classical idea that a canonical view has a unique advantage in object perception requires further discussion.
与其他方向相比,熟悉物体的四分之三视角,即斜视图,往往会带来更高的主观好感度评分。斜视图的高好感度来源是什么?首先,我们证实,即使正视和侧视的缩短劣势被最小化,物体识别性能在30°左右的斜视图中也是最佳的(实验1和2)。在实验3中,我们测量了视图好感度的主观评分以及视图好感度的两个可能决定因素:视图熟悉度和三维主观印象。三维度被测量为视觉深度信息的主观显著性。斜视图平均被评为最佳、最熟悉且最接近最大三维度;然而,聚类分析表明,“最佳”方向在不同物体之间系统地变化。我们发现了三类物体:正面偏好物体(front-preferred objects)、斜视图偏好物体(oblique-preferred objects)和侧面偏好物体(side-preferred objects)。有趣的是,无论物体属于哪一类,斜视图的识别性能和三维度评分都更高。看来识别效率不是四分之三视角优势的主要来源。存在多个决定因素,且不同物体之间存在变异性。这项研究表明,经典观点认为标准视图在物体感知中具有独特优势,这一观点需要进一步探讨。