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Novel irregular mesh tagging algorithm for wound synthesis on a 3D face.

作者信息

Lee Sangyong, Chin Seongah

机构信息

Department of Computer, DXP Lab. College of Information and Communication, Korea University, Republic of Korea.

Division of Multimedia, College of Engineering, Xicom Lab. Sungkyul University, Anyang, Republic of Korea.

出版信息

Biomed Mater Eng. 2015;26 Suppl 1:S1417-29. doi: 10.3233/BME-151440.

Abstract

Recently, advanced visualizing techniques in computer graphics have considerably enhanced the visual appearance of synthetic models. To realize enhanced visual graphics for synthetic medical effects, the first step followed by rendering techniques involves attaching albedo textures to the region where a certain graphic is to be rendered. For instance, in order to render wound textures efficiently, the first step is to recognize the area where the user wants to attach a wound. However, in general, face indices are not stored in sequential order, which makes sub-texturing difficult. In this paper, we present a novel mesh tagging algorithm that utilizes a task for mesh traversals and level extension in the general case of a wound sub-texture mapping and a selected region deformation in a three-dimensional (3D) model. This method works automatically on both regular and irregular mesh surfaces. The approach consists of mesh selection (MS), mesh leveling (ML), and mesh tagging (MT). To validate our approach, we performed experiments for synthesizing wounds on a 3D face model and on a simulated mesh.

摘要

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