Davis Rebecca, Ohman Jennifer
Kirkhof College of Nursing, Grand Valley State University, Grand Rapids, Michigan, USA.
J Adv Nurs. 2016 Jul;72(7):1677-88. doi: 10.1111/jan.12945. Epub 2016 Feb 25.
To report a study protocol that examines the impact of adding salient cues in a virtual reality simulation of a senior residential building on wayfinding for older adults with and without Alzheimer's disease.
An early symptom of Alzheimer's disease is the inability to find one's way (wayfinding). Senior residential environments are especially difficult for wayfinding. Salient cues may be able to help persons with Alzheimer's disease find their way more effectively so they can maintain independence.
A repeated measures, within and between subjects design.
This study was funded by the National Institutes of Health (August 2012). Older adults (N = 40) with normal cognition and older adults with early stage Alzheimer's disease/mild cognitive impairment (N = 40) will try to find their way to a location repeatedly in a virtual reality simulation of senior residence. There are two environments: standard (no cues) and salient (multiple cues). Outcome measures include how often and how quickly participants find the target location in each cue condition.
The results of this study have the potential to provide evidence for ways to make the environment more supportive for wayfinding for older adults with Alzheimer's disease. This study is registered at Trialmatch.alz.org (Identifier 260425-5).
报告一项研究方案,该方案旨在研究在老年住宅建筑的虚拟现实模拟中添加显著线索对患有和未患有阿尔茨海默病的老年人寻路的影响。
阿尔茨海默病的早期症状之一是无法找到方向(寻路困难)。老年住宅环境对于寻路来说尤其困难。显著线索可能能够帮助阿尔茨海默病患者更有效地找到方向,从而维持其独立性。
重复测量、受试者内和受试者间设计。
本研究由美国国立卫生研究院资助(2012年8月)。认知正常的老年人(N = 40)和患有早期阿尔茨海默病/轻度认知障碍的老年人(N = 40)将在老年住宅的虚拟现实模拟中反复尝试找到前往某个地点的路。有两种环境:标准环境(无线索)和显著线索环境(多个线索)。结果指标包括参与者在每种线索条件下找到目标位置的频率和速度。
本研究结果有可能为如何使环境更有助于患有阿尔茨海默病的老年人寻路提供证据。本研究已在Trialmatch.alz.org注册(标识符260425 - 5)。