Battaglini Luca, Contemori Giulio, Maniglia Marcello, Casco Clara
Department of General Psychology, University of Padova, Via Venezia 8, 35131 Padova, Italy.
Department of General Psychology, University of Padova, Via Venezia 8, 35131 Padova, Italy.
Acta Psychol (Amst). 2016 Oct;170:206-14. doi: 10.1016/j.actpsy.2016.08.007. Epub 2016 Aug 29.
In a series of psychophysical experiments, we altered the perceived speed of a spot (target) using a grayscale texture moving in the same (iso-motion) or opposite (anti-motion) direction of the target. In Experiment 1, using a velocity discrimination task (2IFC), the target moved in front of the texture and was perceived faster with anti-motion than iso-motion texture. The integration and segregation of motion signals in high-level motion areas may have accounted for the illusion. In Experiment 2, by asking observers to estimate the time-to-contact (TTC) with a bar indicating the end of the invisible trajectory, we showed that this illusory visible speed, due to anti- (iso-) texture, reduced (increased) the subsequent estimated duration of occluded target trajectory. However, in Experiment 3, when the target disappeared behind the iso-motion texture, the TTC was estimated shorter than anti- and static textures. In Experiment 4, using an interruption paradigm, we found negative Point of Subjective Equalities (PSEs) with iso-motion but not static texture, suggesting that iso-motion led to overestimation of the hidden speed. However, sensitivity to target speed differences, as assessed by JNDs and d'values was not affected. Results of Experiments 3 and 4 indicate that only the iso-texture affected the estimated target speed, but with opposite polarity compared to visible motion, suggesting a different origin of speed bias. Because our results show that visuospatial tracking was facilitated by the fast iso-motion, we conclude that motion of the occluded target was tracked by shifting visuospatial attention.
在一系列心理物理学实验中,我们使用在与目标相同(同向运动)或相反(反向运动)方向上移动的灰度纹理来改变一个点(目标)的感知速度。在实验1中,使用速度辨别任务(二项迫选法),目标在纹理前移动,与同向运动纹理相比,反向运动纹理使目标被感知得更快。高级运动区域中运动信号的整合与分离可能是造成这种错觉的原因。在实验2中,通过要求观察者估计与指示不可见轨迹终点的条状物的接触时间(TTC),我们发现,由于反向(同向)纹理导致的这种虚幻的可见速度,会缩短(延长)随后估计的被遮挡目标轨迹的持续时间。然而,在实验3中,当目标消失在同向运动纹理后面时,估计的TTC比反向和静态纹理的情况要短。在实验4中,使用中断范式,我们发现同向运动纹理而非静态纹理存在负主观相等点(PSE),这表明同向运动会导致对隐藏速度的高估。然而,由最小可觉差(JND)和d'值评估的对目标速度差异的敏感性并未受到影响。实验3和4的结果表明,只有同向纹理会影响估计的目标速度,但与可见运动相比极性相反,这表明速度偏差的来源不同。因为我们的结果表明快速同向运动有助于视觉空间跟踪,所以我们得出结论,被遮挡目标的运动是通过转移视觉空间注意力来跟踪的。