Zeljko Mick, Grove Philip M
School of Psychology, The University of Queensland, Queensland, Australia.
Perception. 2017 Jan;46(1):31-49. doi: 10.1177/0301006616672483. Epub 2016 Oct 3.
The stream-bounce effect refers to a bistable motion stimulus that is interpreted as two targets either "streaming" past or "bouncing" off one another, and the manipulations that bias responses. Directional bias, according to Bertenthal et al., is an account of the effect proposing that low-level motion integration promotes streaming, and its disruption leads to bouncing, and it is sometimes cited either directly in a bottom-up fashion or indirectly under top-down control despite Sekuler and Sekuler finding evidence inconsistent with it. We tested two key aspects of the hypothesis: (a) comparable changes in speed should produce comparable disruptions and lead to similar effects; and (b) speed changes alone should disrupt integration without the need for additional more complex changes of motion. We found that target motion influences stream-bounce perception, but not as directional bias predicts. Our results support Sekuler and Sekuler and argue against the low-level motion signals driving perceptual outcomes in stream-bounce displays (directly or indirectly) and point to higher level inferential processes involving perceptual history and expectation. Directional bias as a mechanism should be abandoned and either another specific bottom-up process must be proposed and tested or consideration should be given to top-down factors alone driving the effect.
流弹效应指的是一种双稳态运动刺激,它被解释为两个目标彼此“流动”经过或“反弹”开,以及那些会使反应产生偏差的操控。根据伯滕塔尔等人的观点,方向偏差是对该效应的一种解释,即认为低水平的运动整合促进流动,而其受到干扰则会导致反弹,尽管塞库勒和塞库勒发现了与之不符的证据,但它有时仍以自下而上的方式被直接引用,或在自上而下的控制下被间接引用。我们测试了该假设的两个关键方面:(a)速度的可比变化应产生可比的干扰并导致相似的效果;(b)仅速度变化就应破坏整合,而无需额外的更复杂的运动变化。我们发现目标运动对流弹感知有影响,但并非如方向偏差所预测的那样。我们的结果支持塞库勒和塞库勒的观点,并反对低水平运动信号(直接或间接)驱动流弹显示中的感知结果,且指向涉及感知历史和预期的更高水平的推理过程。作为一种机制的方向偏差应被摒弃,要么提出并测试另一种特定的自下而上的过程,要么仅考虑由自上而下的因素驱动该效应。