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静态和动态面部的整体加工

Holistic processing of static and moving faces.

作者信息

Zhao Mintao, Bülthoff Isabelle

机构信息

Department of Human Perception, Cognition, and Action, Max Planck Institute for Biological Cybernetics.

出版信息

J Exp Psychol Learn Mem Cogn. 2017 Jul;43(7):1020-1035. doi: 10.1037/xlm0000368. Epub 2017 Feb 13.

Abstract

Humans' face ability develops and matures with extensive experience in perceiving, recognizing, and interacting with faces that move most of the time. However, how facial movements affect 1 core aspect of face ability-holistic face processing-remains unclear. Here we investigated the influence of rigid facial motion on holistic and part-based face processing by manipulating the presence of facial motion during study and at test in a composite face task. The results showed that rigidly moving faces were processed as holistically as static faces (Experiment 1). Holistic processing of moving faces persisted whether facial motion was presented during study, at test, or both (Experiment 2). Moreover, when faces were inverted to eliminate the contributions of both an upright face template and observers' expertise with upright faces, rigid facial motion facilitated holistic face processing (Experiment 3). Thus, holistic processing represents a general principle of face perception that applies to both static and dynamic faces, rather than being limited to static faces. These results support an emerging view that both perceiver-based and face-based factors contribute to holistic face processing, and they offer new insights on what underlies holistic face processing, how information supporting holistic face processing interacts with each other, and why facial motion may affect face recognition and holistic face processing differently. (PsycINFO Database Record

摘要

人类的面部能力是在对大多数时间处于动态的面孔进行感知、识别和互动的丰富经验中发展和成熟起来的。然而,面部运动如何影响面部能力的一个核心方面——整体面部加工——仍不清楚。在此,我们通过在复合面孔任务的学习阶段和测试阶段操纵面部运动的呈现情况,研究了刚性面部运动对整体和基于部分的面部加工的影响。结果表明,刚性运动的面孔与静态面孔一样被整体加工(实验1)。无论面部运动是在学习阶段、测试阶段还是两个阶段都呈现,对面部运动的整体加工都持续存在(实验2)。此外,当面孔倒置以消除正立面孔模板和观察者对正立面孔的专业知识的影响时,刚性面部运动促进了整体面部加工(实验3)。因此,整体加工是面部感知的一个普遍原则,适用于静态和动态面孔,而不限于静态面孔。这些结果支持了一种新出现的观点,即基于感知者和基于面孔的因素都有助于整体面部加工,并且它们为整体面部加工的基础、支持整体面部加工的信息如何相互作用以及面部运动为何可能对面部识别和整体面部加工产生不同影响提供了新的见解。(PsycINFO数据库记录)

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