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虚拟现实辅助显微镜数据可视化与共定位分析。

Virtual reality assisted microscopy data visualization and colocalization analysis.

作者信息

Theart Rensu P, Loos Ben, Niesler Thomas R

机构信息

Stellenbosch University, Stellenbosch, 7600, South Africa.

出版信息

BMC Bioinformatics. 2017 Feb 15;18(Suppl 2):64. doi: 10.1186/s12859-016-1446-2.


DOI:10.1186/s12859-016-1446-2
PMID:28251867
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC5333173/
Abstract

BACKGROUND: Confocal microscopes deliver detailed three-dimensional data and are instrumental in biological analysis and research. Usually, this three-dimensional data is rendered as a projection onto a two-dimensional display. We describe a system for rendering such data using a modern virtual reality (VR) headset. Sample manipulation is possible by fully-immersive hand-tracking and also by means of a conventional gamepad. We apply this system to the specific task of colocalization analysis, an important analysis tool in biological microscopy. We evaluate our system by means of a set of user trials. RESULTS: The user trials show that, despite inaccuracies which still plague the hand tracking, this is the most productive and intuitive interface. The inaccuracies nevertheless lead to a perception among users that productivity is low, resulting in a subjective preference for the gamepad. Fully-immersive manipulation was shown to be particularly effective when defining a region of interest (ROI) for colocalization analysis. CONCLUSIONS: Virtual reality offers an attractive and powerful means of visualization for microscopy data. Fully immersive interfaces using hand tracking show the highest levels of intuitiveness and consequent productivity. However, current inaccuracies in hand tracking performance still lead to a disproportionately critical user perception.

摘要

背景:共聚焦显微镜可提供详细的三维数据,对生物学分析和研究至关重要。通常,这些三维数据会投影到二维显示屏上。我们描述了一种使用现代虚拟现实(VR)头戴设备来呈现此类数据的系统。通过全沉浸式手部追踪以及传统游戏手柄都可以进行样本操作。我们将此系统应用于共定位分析这一生物学显微镜中的重要分析工具的特定任务。我们通过一组用户试验对我们的系统进行评估。 结果:用户试验表明,尽管手部追踪仍存在困扰其准确性的问题,但这是最具生产力且最直观的界面。然而,这些不准确之处导致用户认为生产力较低,从而主观上更倾向于游戏手柄。在为共定位分析定义感兴趣区域(ROI)时,全沉浸式操作被证明特别有效。 结论:虚拟现实为显微镜数据提供了一种有吸引力且强大的可视化手段。使用手部追踪的全沉浸式界面展现出最高水平的直观性以及相应的生产力。然而,当前手部追踪性能的不准确仍然导致用户产生不成比例的负面看法。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/be4562cc559c/12859_2016_1446_Fig10_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/df349dc0157d/12859_2016_1446_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/d1fbe51521e3/12859_2016_1446_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/09565874374f/12859_2016_1446_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/7ee154665abf/12859_2016_1446_Fig4_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/9dd73aadc04a/12859_2016_1446_Fig5_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/0875d7caf339/12859_2016_1446_Fig6_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/8784613e1396/12859_2016_1446_Fig7_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/bb39cd8f3ba3/12859_2016_1446_Fig8_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/cb30ac67d1be/12859_2016_1446_Fig9_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/be4562cc559c/12859_2016_1446_Fig10_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/df349dc0157d/12859_2016_1446_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/d1fbe51521e3/12859_2016_1446_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/09565874374f/12859_2016_1446_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/7ee154665abf/12859_2016_1446_Fig4_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/9dd73aadc04a/12859_2016_1446_Fig5_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/0875d7caf339/12859_2016_1446_Fig6_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/8784613e1396/12859_2016_1446_Fig7_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/bb39cd8f3ba3/12859_2016_1446_Fig8_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/cb30ac67d1be/12859_2016_1446_Fig9_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/07f2/5333173/be4562cc559c/12859_2016_1446_Fig10_HTML.jpg

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本文引用的文献

[1]
A stereoscopic system for viewing the temporal evolution of brain activity clusters in response to linguistic stimuli.

Proc SPIE Int Soc Opt Eng. 2014-3-6

[2]
A practical guide to evaluating colocalization in biological microscopy.

Am J Physiol Cell Physiol. 2011-1-5

[3]
GL4D: a GPU-based architecture for interactive 4D visualization.

IEEE Trans Vis Comput Graph. 2009

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