Martin-Ordas Gema, Atance Cristina M, Caza Julian
a Centre for Behaviour and Evolution, Institute of Neuroscience , Newcastle University , Newcastle upon Tyne , UK.
b Department of Psychology , University of Stirling , Stirling , UK.
Memory. 2017 Oct;25(9):1260-1271. doi: 10.1080/09658211.2017.1285940. Epub 2017 Feb 16.
Episodic memory has been tested in non-human animals using depletion paradigms that assess recollection for the "what", "where" and "when" (i.e., how long ago). This paradigm has not been used with human children, yet doing so would provide another means to explore their episodic memory development. Using a depletion paradigm, preschool-aged children were presented in two trials with a preferred food that was only edible after a short interval and a less-preferred food that was edible after the short and long intervals. Younger (mean = 40 months) and older (mean = 65 months) children tended to choose their preferred food after the short intervals, but did not switch to selecting their less-preferred food after the long intervals. Importantly, their choices did not differ with age. Although older children better remembered "what", "where", and "what is where" than did younger children, neither age group successfully estimated "how long ago" an event occurred. Finally, both age groups spontaneously recalled information about Trial 1. We also analysed the relation between the different measures used in the study but no clear patterns emerged. Results are discussed with respect to the cognitive mechanisms necessary to succeed in depletion paradigms and the measurement of episodic memory more broadly.
情景记忆已在非人类动物中通过消耗范式进行测试,该范式评估对“什么”“哪里”和“何时”(即多久之前)的回忆。这种范式尚未用于人类儿童,但这样做将提供另一种探索他们情景记忆发展的方法。使用消耗范式,在两项试验中向学龄前儿童展示了一种首选食物,这种食物只有在短时间间隔后才可食用,以及一种不太喜欢的食物,这种食物在短时间和长时间间隔后均可食用。年龄较小(平均 = 40 个月)和年龄较大(平均 = 65 个月)的儿童在短时间间隔后倾向于选择他们喜欢的食物,但在长时间间隔后没有转而选择他们不太喜欢的食物。重要的是,他们的选择没有因年龄而异。虽然年龄较大的儿童比年龄较小的儿童更好地记住了“什么”“哪里”以及“什么在哪里”,但两个年龄组都没有成功估计事件发生的“多久之前”。最后,两个年龄组都自发地回忆起了关于试验 1 的信息。我们还分析了研究中使用的不同测量方法之间的关系,但没有出现明确的模式。针对在消耗范式中取得成功所需的认知机制以及更广泛的情景记忆测量对结果进行了讨论。