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基于非共线阵列的地基多输入多输出合成孔径雷达(MIMO SAR)的设计与成像

Design and Imaging of Ground-Based Multiple-Input Multiple-Output Synthetic Aperture Radar (MIMO SAR) with Non-Collinear Arrays.

作者信息

Hu Cheng, Wang Jingyang, Tian Weiming, Zeng Tao, Wang Rui

机构信息

School of Information and Electronics, Beijing Institute of Technology, Beijing 100081, China.

Beijing Key Laboratory of Embedded Real-Time Information Processing Technology, Beijing 100081, China.

出版信息

Sensors (Basel). 2017 Mar 15;17(3):598. doi: 10.3390/s17030598.

Abstract

Multiple-Input Multiple-Output (MIMO) radar provides much more flexibility than the traditional radar thanks to its ability to realize far more observation channels than the actual number of transmit and receive (T/R) elements. In designing the MIMO imaging radar arrays, the commonly used virtual array theory generally assumes that all elements are on the same line. However, due to the physical size of the antennas and coupling effect between T/R elements, a certain height difference between T/R arrays is essential, which will result in the defocusing of edge points of the scene. On the other hand, the virtual array theory implies far-field approximation. Therefore, with a MIMO array designed by this theory, there will exist inevitable high grating lobes in the imaging results of near-field edge points of the scene. To tackle these problems, this paper derives the relationship between target's point spread function (PSF) and pattern of T/R arrays, by which the design criterion is presented for near-field imaging MIMO arrays. Firstly, the proper height between T/R arrays is designed to focus the near-field edge points well. Secondly, the far-field array is modified to suppress the grating lobes in the near-field area. Finally, the validity of the proposed methods is verified by two simulations and an experiment.

摘要

多输入多输出(MIMO)雷达由于能够实现比实际发射和接收(T/R)元件数量多得多的观测通道,因此比传统雷达具有更大的灵活性。在设计MIMO成像雷达阵列时,常用的虚拟阵列理论通常假设所有元件都在同一条直线上。然而,由于天线的物理尺寸以及T/R元件之间的耦合效应,T/R阵列之间存在一定的高度差是必不可少的,这将导致场景边缘点的散焦。另一方面,虚拟阵列理论意味着远场近似。因此,使用该理论设计的MIMO阵列,在场景近场边缘点的成像结果中会不可避免地出现高栅瓣。为了解决这些问题,本文推导了目标点扩散函数(PSF)与T/R阵列方向图之间的关系,并据此提出了近场成像MIMO阵列的设计准则。首先,设计T/R阵列之间的合适高度,以很好地聚焦近场边缘点。其次,对远场阵列进行修改,以抑制近场区域的栅瓣。最后,通过两个仿真和一个实验验证了所提方法的有效性。

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