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真实场景和模拟场景中的光照辨别

Illumination discrimination in real and simulated scenes.

作者信息

Radonjic Ana, Pearce Bradley, Aston Stacey, Krieger Avery, Dubin Hilary, Cottaris Nicolas P, Brainard David H, Hurlbert Anya C

机构信息

Department of Psychology, University of Pennsylvania, Philadelphia, PA,

Institute of Neuroscience, Newcastle University, Newcastle upon Tyne,

出版信息

J Vis. 2016 Sep 1;16(11):2. doi: 10.1167/16.11.2.

Abstract

Characterizing humans' ability to discriminate changes in illumination provides information about the visual system's representation of the distal stimulus. We have previously shown that humans are able to discriminate illumination changes and that sensitivity to such changes depends on their chromatic direction. Probing illumination discrimination further would be facilitated by the use of computer-graphics simulations, which would, in practice, enable a wider range of stimulus manipulations. There is no a priori guarantee, however, that results obtained with simulated scenes generalize to real illuminated scenes. To investigate this question, we measured illumination discrimination in real and simulated scenes that were well-matched in mean chromaticity and scene geometry. Illumination discrimination thresholds were essentially identical for the two stimulus types. As in our previous work, these thresholds varied with illumination change direction. We exploited the flexibility offered by the use of graphics simulations to investigate whether the differences across direction are preserved when the surfaces in the scene are varied. We show that varying the scene's surface ensemble in a manner that also changes mean scene chromaticity modulates the relative sensitivity to illumination changes along different chromatic directions. Thus, any characterization of sensitivity to changes in illumination must be defined relative to the set of surfaces in the scene.

摘要

表征人类辨别光照变化的能力,可以提供有关视觉系统对远端刺激表征的信息。我们之前已经表明,人类能够辨别光照变化,并且对这种变化的敏感度取决于其颜色方向。使用计算机图形模拟将有助于进一步探究光照辨别能力,实际上,这将能够进行更广泛的刺激操作。然而,没有先验保证通过模拟场景获得的结果能够推广到真实光照场景。为了研究这个问题,我们在平均色度和场景几何形状匹配良好的真实场景和模拟场景中测量了光照辨别能力。两种刺激类型的光照辨别阈值基本相同。与我们之前的工作一样,这些阈值随光照变化方向而变化。我们利用图形模拟提供的灵活性来研究当场景中的表面发生变化时,不同方向之间的差异是否仍然存在。我们表明,以改变平均场景色度的方式改变场景的表面集合,会调节沿不同颜色方向对光照变化的相对敏感度。因此,任何对光照变化敏感度的表征都必须相对于场景中的表面集合来定义。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/531c/5024666/09882cf05bb6/i1534-7362-16-11-2-f01.jpg

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