IEEE Trans Image Process. 2017 Aug;26(8):3911-3920. doi: 10.1109/TIP.2017.2708506. Epub 2017 May 26.
The Kinect sensing devices have been widely used in current Human-Computer Interaction entertainment. A fundamental issue involved is to detect users' motions accurately and quickly. In this paper, we tackle it by proposing a linear algorithm, which is augmented by feature interaction. The linear property guarantees its speed whereas feature interaction captures the higher order effect from the data to enhance its accuracy. The Schatten-p norm is leveraged to integrate the main linear effect and the higher order nonlinear effect by mining the correlation between them. The resulted classification model is a desirable combination of speed and accuracy. We propose a novel solution to solve our objective function. Experiments are performed on three public Kinect-based entertainment data sets related to fitness and gaming. The results show that our method has its advantage for motion detection in a real-time Kinect entertaining environment.
Kinect 感应设备在当前的人机交互娱乐中得到了广泛应用。涉及的一个基本问题是准确快速地检测用户的动作。在本文中,我们通过提出一种线性算法来解决这个问题,该算法通过特征交互进行了扩展。线性特性保证了其速度,而特征交互则从数据中捕获更高阶的效果,从而提高其准确性。利用 Schatten-p 范数挖掘它们之间的相关性,将主要的线性效果和更高阶的非线性效果集成到分类模型中。所得到的分类模型是速度和准确性的理想结合。我们提出了一种新颖的解决方案来解决我们的目标函数。在三个与健身和游戏相关的公共 Kinect 娱乐数据集上进行了实验。结果表明,我们的方法在实时 Kinect 娱乐环境中的运动检测方面具有优势。