Molecular Design Institute, Department of Chemistry, New York University, 29 Washington Place, New York, New York 10003, USA.
School of Chemical Engineering, Sungkyunkwan University (SKKU), Suwon 16419, South Korea.
Nature. 2017 Oct 12;550(7675):234-238. doi: 10.1038/nature23901. Epub 2017 Sep 18.
Patches on the surfaces of colloidal particles provide directional information that enables the self-assembly of the particles into higher-order structures. Although computational tools can make quantitative predictions and can generate design rules that link the patch motif of a particle to its internal microstructure and to the emergent properties of the self-assembled materials, the experimental realization of model systems of particles with surface patches (or 'patchy' particles) remains a challenge. Synthetic patchy colloidal particles are often poor geometric approximations of the digital building blocks used in simulations and can only rarely be manufactured in sufficiently high yields to be routinely used as experimental model systems. Here we introduce a method, which we refer to as colloidal fusion, for fabricating functional patchy particles in a tunable and scalable manner. Using coordination dynamics and wetting forces, we engineer hybrid liquid-solid clusters that evolve into particles with a range of patchy surface morphologies on addition of a plasticizer. We are able to predict and control the evolutionary pathway by considering surface-energy minimization, leading to two main branches of product: first, spherical particles with liquid surface patches, capable of forming curable bonds with neighbouring particles to assemble robust supracolloidal structures; and second, particles with a faceted liquid compartment, which can be cured and purified to yield colloidal polyhedra. These findings outline a scalable strategy for the synthesis of patchy particles, first by designing their surface patterns by computer simulation, and then by recreating them in the laboratory with high fidelity.
胶体粒子表面的斑块提供了方向信息,使粒子能够自组装成更高阶的结构。虽然计算工具可以进行定量预测,并生成将粒子的斑块图案与其内部微观结构和自组装材料的新兴特性联系起来的设计规则,但具有表面斑块的粒子(或“斑块”粒子)的模型系统的实验实现仍然是一个挑战。合成的斑块胶体粒子通常是模拟中使用的数字积木的较差几何近似,并且只能很少以足够高的产率制造,以常规方式用作实验模型系统。在这里,我们介绍了一种方法,我们称之为胶体融合,用于以可调节和可扩展的方式制造功能性斑块粒子。我们使用配位动力学和润湿性力,设计了混合液-固的纳米簇,在加入增塑剂后,这些纳米簇演变成具有各种斑块表面形貌的粒子。通过考虑表面能最小化,我们能够预测和控制演化途径,导致两种主要的产物分支:首先,具有液态表面斑块的球形粒子,能够与相邻粒子形成可固化的键,组装出坚固的超胶体结构;其次,具有面状液态隔室的粒子,能够固化和提纯,得到胶体多面体。这些发现概述了一种可扩展的策略,用于合成斑块粒子,首先通过计算机模拟设计其表面图案,然后在实验室中以高保真度重现它们。