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针对规定的输入波前和目标辐照度的单一自由曲面设计。

Single freeform surface design for prescribed input wavefront and target irradiance.

作者信息

Bösel Christoph, Gross Herbert

出版信息

J Opt Soc Am A Opt Image Sci Vis. 2017 Sep 1;34(9):1490-1499. doi: 10.1364/JOSAA.34.001490.

DOI:10.1364/JOSAA.34.001490
PMID:29036152
Abstract

In beam shaping applications, the minimization of the number of necessary optical elements for the beam shaping process can benefit the compactness of the optical system and reduce its cost. The single freeform surface design for input wavefronts, which are neither planar nor spherical, is therefore of interest. In this work, the design of single freeform surfaces for a given zero-étendue source and complex target irradiances is investigated. Hence, not only collimated input beams or point sources are assumed. Instead, a predefined input ray direction vector field and irradiance distribution on a source plane, which has to be redistributed by a single freeform surface to give the predefined target irradiance, is considered. To solve this design problem, a partial differential equation (PDE) or PDE system, respectively, for the unknown surface and its corresponding ray mapping is derived from energy conservation and the ray-tracing equations. In contrast to former PDE formulations of the single freeform design problem, the derived PDE of Monge-Ampère type is formulated for general zero-étendue sources in Cartesian coordinates. The PDE system is discretized with finite differences, and the resulting nonlinear equation system is solved by a root-finding algorithm. The basis of the efficient solution of the PDE system builds the introduction of an initial iterate construction approach for a given input direction vector field, which uses optimal mass transport with a quadratic cost function. After a detailed description of the numerical algorithm, the efficiency of the design method is demonstrated by applying it to several design examples. This includes the redistribution of a collimated input beam beyond the paraxial approximation, the shaping of point source radiation, and the shaping of an astigmatic input wavefront into a complex target irradiance distribution.

摘要

在光束整形应用中,使光束整形过程所需光学元件的数量最小化,可提升光学系统的紧凑性并降低成本。因此,对于既非平面也非球面的输入波前,单自由曲面设计备受关注。在这项工作中,研究了针对给定的零扩展源和复杂目标辐照度的单自由曲面设计。所以,不仅假设了准直输入光束或点光源。相反,考虑的是源平面上预先定义的输入光线方向矢量场和辐照度分布,该分布必须通过单个自由曲面重新分配,以给出预先定义的目标辐照度。为了解决这个设计问题,分别从不计及像差的能量守恒和光线追迹方程推导出关于未知曲面及其相应光线映射的偏微分方程(PDE)或PDE系统。与单自由曲面设计问题以前的PDE公式不同,所推导的蒙日 - 安培型PDE是针对笛卡尔坐标系中的一般零扩展源制定的。PDE系统用有限差分法离散化,所得非线性方程组通过求根算法求解。PDE系统高效求解的基础是为给定的输入方向矢量场引入一种初始迭代构造方法,该方法使用具有二次代价函数的最优质量传输。在详细描述数值算法之后,通过将其应用于几个设计示例来证明设计方法的有效性。这包括在傍轴近似之外对准直输入光束的重新分配、点源辐射的整形以及将像散输入波前整形为复杂目标辐照度分布。

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