• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

60秒求生:一项针对院前急救人员的灾难分诊视频游戏的初步研究。

60 seconds to survival: A pilot study of a disaster triage video game for prehospital providers.

作者信息

Cicero Mark X, Whitfill Travis, Munjal Kevin, Madhok Manu, Diaz Maria Carmen G, Scherzer Daniel J, Walsh Barbara M, Bowen Angela, Redlener Michael, Goldberg Scott A, Symons Nadine, Burkett James, Santos Joseph C, Kessler David, Barnicle Ryan N, Paesano Geno, Auerbach Marc A

机构信息

Departments of Pediatrics and Emergency Medicine, Yale School of Medicine, New Haven, Connecticut.

Department of Pediatrics, Yale School of Medicine, New Haven, Connecticut.

出版信息

Am J Disaster Med. 2017 Spring;12(2):75-83. doi: 10.5055/ajdm.2017.0263.

DOI:10.5055/ajdm.2017.0263
PMID:29136270
Abstract

INTRODUCTION

Disaster triage training for emergency medical service (EMS) providers is not standardized. Simulation training is costly and time-consuming. In contrast, educational video games enable low-cost and more time-efficient standardized training. We hypothesized that players of the video game "60 Seconds to Survival" (60S) would have greater improvements in disaster triage accuracy compared to control subjects who did not play 60S.

METHODS

Participants recorded their demographics and highest EMS training level and were randomized to play 60S (intervention) or serve as controls. At baseline, all participants completed a live school-shooting simulation in which manikins and standardized patients depicted 10 adult and pediatric victims. The intervention group then played 60S at least three times over the course of 13 weeks (time 2). Players triaged 12 patients in three scenarios (school shooting, house fire, tornado), and received in-game performance feedback. At time 2, the same live simulation was conducted for all participants. Controls had no disaster training during the study. The main outcome was improvement in triage accuracy in live simulations from baseline to time 2. Physicians and EMS providers predetermined expected triage level (RED/YELLOW/GREEN/BLACK) via modified Delphi method.

RESULTS

There were 26 participants in the intervention group and 21 in the control group. There was no difference in gender, level of training, or years of EMS experience (median 5.5 years intervention, 3.5 years control, p = 0.49) between the groups. At baseline, both groups demonstrated median triage accuracy of 80 percent (IQR 70-90 percent, p = 0.457). At time 2, the intervention group had a significant improvement from baseline (median accuracy = 90 percent [IQR: 80-90 percent], p = 0.005), while the control group did not (median accuracy = 80 percent [IQR:80-95], p = 0.174). However, the mean improvement from baseline was not significant between the two groups (difference = 6.5, p = 0.335).

CONCLUSION

The intervention demonstrated a significant improvement in accuracy from baseline to time 2 while the control did not. However, there was no significant difference in the improvement between the intervention and control groups. These results may be due to small sample size. Future directions include assessment of the game's effect on triage accuracy with a larger, multisite site cohort and iterative development to improve 60S.

摘要

引言

针对紧急医疗服务(EMS)提供者的灾难分诊培训尚未标准化。模拟培训成本高昂且耗时。相比之下,教育视频游戏能够提供低成本且更具时间效率的标准化培训。我们假设,与未玩过《60秒求生》(60S)的对照组受试者相比,玩这款视频游戏的玩家在灾难分诊准确性方面会有更大提升。

方法

参与者记录了他们的人口统计学信息和最高EMS培训水平,并被随机分配去玩60S(干预组)或作为对照组。在基线时,所有参与者完成了一次校园枪击现场模拟,其中人体模型和标准化病人模拟了10名成人和儿童受害者。干预组随后在13周内至少玩三次60S(时间点2)。玩家在三种场景(校园枪击、房屋火灾、龙卷风)中对12名患者进行分诊,并收到游戏内的表现反馈。在时间点2,对所有参与者进行了相同的现场模拟。对照组在研究期间没有接受灾难培训。主要结果是从基线到时间点2的现场模拟中分诊准确性的提高。医生和EMS提供者通过改良德尔菲法预先确定预期的分诊级别(红色/黄色/绿色/黑色)。

结果

干预组有26名参与者,对照组有21名。两组在性别、培训水平或EMS工作年限方面没有差异(干预组中位数为5.5年,对照组为3.5年,p = 0.49)。在基线时,两组的分诊准确性中位数均为80%(四分位间距70 - 90%,p = 0.457)。在时间点2,干预组较基线有显著提高(准确性中位数 = 90% [四分位间距:80 - 90%],p = 0.005),而对照组没有(准确性中位数 = 80% [四分位间距:80 - 95%],p = 0.174)。然而,两组从基线开始的平均提高幅度没有显著差异(差值 = 6.5,p = 0.335)。

结论

干预组从基线到时间点2的准确性有显著提高,而对照组没有。然而,干预组和对照组在提高幅度上没有显著差异。这些结果可能是由于样本量较小。未来的方向包括评估该游戏对更大规模、多地点队列的分诊准确性的影响,以及进行迭代开发以改进60S。

相似文献

1
60 seconds to survival: A pilot study of a disaster triage video game for prehospital providers.60秒求生:一项针对院前急救人员的灾难分诊视频游戏的初步研究。
Am J Disaster Med. 2017 Spring;12(2):75-83. doi: 10.5055/ajdm.2017.0263.
2
Pediatric Disaster Triage: Multiple Simulation Curriculum Improves Prehospital Care Providers' Assessment Skills.儿科灾难分诊:多模拟课程提高院前护理人员的评估技能。
Prehosp Emerg Care. 2017 Mar-Apr;21(2):201-208. doi: 10.1080/10903127.2016.1235239. Epub 2016 Oct 17.
3
Creation and Delphi-method refinement of pediatric disaster triage simulations.儿科灾难分诊模拟的创建及德尔菲法优化
Prehosp Emerg Care. 2014 Apr-Jun;18(2):282-9. doi: 10.3109/10903127.2013.856505. Epub 2014 Jan 8.
4
First Responder Accuracy Using SALT during Mass-casualty Incident Simulation.在大规模伤亡事件模拟中使用SALT时急救人员的准确性。
Prehosp Disaster Med. 2016 Apr;31(2):150-4. doi: 10.1017/S1049023X16000091. Epub 2016 Feb 9.
5
60 Seconds to Survival: A Multisite Study of a Screen-based Simulation to Improve Prehospital Providers Disaster Triage Skills.60秒求生:一项基于屏幕模拟的多中心研究,旨在提高院前急救人员的灾难分诊技能。
AEM Educ Train. 2018 Jan 31;2(2):100-106. doi: 10.1002/aet2.10080. eCollection 2018 Apr.
6
Correlation Between Paramedic Disaster Triage Accuracy in Screen-Based Simulations and Immersive Simulations.基于屏幕的模拟与沉浸式模拟中急救分诊准确率的相关性。
Prehosp Emerg Care. 2019 Jan-Feb;23(1):83-89. doi: 10.1080/10903127.2018.1475530. Epub 2018 Aug 21.
7
Simulation training with structured debriefing improves residents' pediatric disaster triage performance.带结构化讨论的模拟训练可提高住院医师儿科灾难分诊能力。
Prehosp Disaster Med. 2012 Jun;27(3):239-44. doi: 10.1017/S1049023X12000775. Epub 2012 Jun 13.
8
Comparing the Accuracy of Three Pediatric Disaster Triage Strategies: A Simulation-Based Investigation.比较三种儿科灾难分诊策略的准确性:一项基于模拟的调查
Disaster Med Public Health Prep. 2016 Apr;10(2):253-60. doi: 10.1017/dmp.2015.171. Epub 2016 Jan 8.
9
First Responder Accuracy Using SALT after Brief Initial Training.经过简短初始培训后使用SALT的急救人员准确性。
Prehosp Disaster Med. 2015 Oct;30(5):447-51. doi: 10.1017/S1049023X15004975.
10
Comparison of START and SALT triage methodologies to reference standard definitions and to a field mass casualty simulation.START和SALT分诊方法与参考标准定义及现场大规模伤亡模拟的比较。
Am J Disaster Med. 2017 Winter;12(1):27-33. doi: 10.5055/ajdm.2017.0255.

引用本文的文献

1
Management of mass casualty incidents: a systematic review and clinical practice guideline update.群体伤亡事件的管理:系统评价与临床实践指南更新
Eur J Trauma Emerg Surg. 2025 Jan 10;51(1):5. doi: 10.1007/s00068-024-02727-0.
2
Cost-effectiveness of a video game versus live simulation for disaster training.电子游戏与现场模拟用于灾难培训的成本效益分析。
BMJ Simul Technol Enhanc Learn. 2020 Sep 3;6(5):268-273. doi: 10.1136/bmjstel-2019-000497. eCollection 2020.