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与对手末端执行器视觉相关的预期判断:一种通过运动扰动和空间遮挡的方法。

Anticipatory judgements associated with vision of an opponent's end-effector: An approach by motion perturbation and spatial occlusion.

作者信息

Ida Hirofumi, Fukuhara Kazunobu, Ishii Motonobu, Inoue Tetsuri

机构信息

1 Department of Sports and Health Management, Jobu University, Isesaki, Japan.

2 Department of Health Promotion Science, Tokyo Metropolitan University, Hachioji, Japan.

出版信息

Q J Exp Psychol (Hove). 2019 May;72(5):1131-1140. doi: 10.1177/1747021818782419. Epub 2018 Jun 21.

Abstract

This study was aimed at determining how the visual information of an end-effector (racket) and the intermediate extremity (arm) of a tennis server contribute to the receiver's anticipatory judgement of ball direction. In all, 15 experienced tennis players and 15 novice counterparts viewed a spatially occluded computer graphics animation of a tennis serve (no-occlusion, racket-occlusion, and body-occlusion) and made anticipatory judgements of ball direction on a visual analogue scale (VAS). The patterns of the serve motions were generated by a simulation technique that computationally perturbs the rotation speed of the selected racket-arm joint (forearm pronation and elbow extension) on a captured serve motion. The results suggested that the anticipatory judgements were monotonically attuned with the perturbation rate of the forearm pronation speed excepting under the conditions of the racket-occlusion model. Although such attunements were not observed in the elbow perturbation conditions, the results of correlation analysis indicated that the residual information in the spatially occluded models had a similar effect to the no-occlusion model within the individual experienced participants. The findings support the notion that end-effector (racket) provides deterministic cues for anticipation, as well as imply that players are able to benefit from the relative motion of an intermediate extremity (elbow extension).

摘要

本研究旨在确定网球发球者的末端执行器(球拍)和中间肢体(手臂)的视觉信息如何影响接球者对球方向的预判。总共15名经验丰富的网球运动员和15名新手观看了网球发球的空间遮挡计算机图形动画(无遮挡、球拍遮挡和身体遮挡),并在视觉模拟量表(VAS)上对接球方向进行预判。发球动作模式由一种模拟技术生成,该技术在捕获的发球动作上对选定的球拍 - 手臂关节(前臂旋前和肘部伸展)的旋转速度进行计算扰动。结果表明,除了在球拍遮挡模型的条件下,预判与前臂旋前速度的扰动率呈单调协调。虽然在肘部扰动条件下未观察到这种协调,但相关分析结果表明,在个体经验丰富的参与者中,空间遮挡模型中的残余信息与无遮挡模型具有相似效果。这些发现支持了末端执行器(球拍)为预判提供确定性线索的观点,同时也意味着球员能够从前臂中间肢体(肘部伸展)的相对运动中受益。

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