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Policy responses to problematic video game use: A systematic review of current measures and future possibilities.对有问题的视频游戏使用的政策反应:当前措施和未来可能性的系统评价。
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Intimate partner violence trends in Brazil: data from two waves of the Brazilian National Alcohol and Drugs Survey.巴西亲密伴侣暴力趋势:来自巴西全国酒精与药物调查两轮数据
Braz J Psychiatry. 2016 Apr-Jun;38(2):98-105. doi: 10.1590/1516-4446-2015-1798.
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[Physical activity, screen time, and use of medicines among adolescents: the 1993 Pelotas (Brazil) birth cohort study].青少年的身体活动、屏幕时间及药物使用情况:1993年佩洛塔斯(巴西)出生队列研究
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再次玩错游戏?巴西对有问题的视频游戏的政策反应。

Playing the wrong game again? Policy responses to problematic video gaming in Brazil.

机构信息

1 Study Group on Technological Addictions , Porto Alegre, Brazil.

2 Center for Drug and Alcohol Research, Hospital de Clínicas de Porto Alegre, Universidade Federal do Rio Grande do Sul , Porto Alegre, Brazil.

出版信息

J Behav Addict. 2018 Sep 1;7(3):518-521. doi: 10.1556/2006.7.2018.55. Epub 2018 Jun 28.

DOI:10.1556/2006.7.2018.55
PMID:29950104
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC6426394/
Abstract

Brazil is the leading game market in South America and the second leading market in Latin America. Worldwide, Brazil ranks fourth in number of gamers, with nearly 66.3 million gamers. In the last years, there has been a significant and progressive concern about the negative consequences of video gaming overuse, but no population-based study has estimated the prevalence of problematic gaming in Brazil. There is also no public policy aimed at reducing risk and harm of problematic gaming. Drawing a parallel between gaming and alcohol policies, we discuss some alternatives to address this challenging situation.

摘要

巴西是南美洲最大的游戏市场,也是拉丁美洲第二大市场。在全球范围内,巴西拥有近 6630 万游戏玩家,排名第四。在过去的几年中,人们对过度沉迷视频游戏的负面影响越来越关注,但还没有基于人口的研究来估计巴西有问题游戏的流行程度。也没有旨在降低有问题游戏风险和危害的公共政策。我们通过将游戏与酒精政策进行类比,讨论了一些解决这一具有挑战性的情况的替代方案。