Mahadevaiah Mahesh, Nayak Raghavendra B
Department of Psychiatry, Dharwad Institute of Mental Health and Neurosciences, Dharwad, Karnataka, India.
Indian J Psychol Med. 2018 Mar-Apr;40(2):178-182. doi: 10.4103/IJPSYM.IJPSYM_399_17.
Blue Whale Challenge is a phenomenon which gained its early foothold on the internet chatboards. It is a dare-based harmful game which has a list of fifty tasks which you perform culminating in one's death on the final task. The fatalities caused by individuals playing this game have been reported first in Russia and followed by at least twenty countries reporting it, including India.
This study was conducted to assess perceptions and knowhow of the first responders in medical profession about online challenges.
This was a cross-sectional descriptive study.
Fifty-four medical professionals who practice either psychiatry, clinical psychology, or pediatrics were interviewed using a semi-structured open-ended survey was administered and data were obtained.
Descriptive statistics was used.
Thirty-five (65%) of the total participants have heard about the Blue Whale Challenge but lacked further knowledge about the game. Ten percent of total participants knew about other internet challenges. Only 26% of total participants were largely aware about the details and harmful nature of the game. Only 12 (22%) participants knew the signs to identify the children playing this game. None of the practitioners reported of having encountered any parent or child enquiring or reporting this in their practice at the time of conducting the survey.
The medical fraternity is lagging behind in updating themselves of the online phenomena which are important for the better outcome of children presenting with participation in online challenges. The nature of the game has been discussed, and guidelines for identifying vulnerable population have been put forward.
蓝鲸挑战是一种最早在互联网论坛上出现的现象。它是一种基于挑战的有害游戏,有一系列五十项任务,完成这些任务最终会导致玩家在最后一项任务中死亡。玩这个游戏导致的死亡事件首先在俄罗斯被报道,随后至少有二十个国家,包括印度,也报告了此类事件。
本研究旨在评估医疗行业急救人员对网络挑战的认知和了解程度。
这是一项横断面描述性研究。
对54名从事精神病学、临床心理学或儿科学的医疗专业人员进行了访谈,采用半结构化开放式调查问卷并获取数据。
采用描述性统计。
在所有参与者中,35人(65%)听说过蓝鲸挑战,但对该游戏缺乏进一步了解。10%的参与者知道其他网络挑战。只有26%的参与者大致了解该游戏的细节和有害性质。只有12名(22%)参与者知道识别玩这个游戏的儿童的迹象。在进行调查时,没有一名从业者报告在其执业过程中遇到过任何家长或儿童询问或报告此事。
医疗界在了解对参与网络挑战的儿童获得更好治疗结果至关重要的网络现象方面滞后。本文讨论了该游戏的性质,并提出了识别易受影响人群的指导方针。