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高浮雕刷绘。

High Relief from Brush Painting.

出版信息

IEEE Trans Vis Comput Graph. 2019 Sep;25(9):2763-2776. doi: 10.1109/TVCG.2018.2860004. Epub 2018 Jul 25.

Abstract

Relief is an art form part way between 3D sculpture and 2D painting. We present a novel approach for generating a texture-mapped high-relief model from a single brush painting. Our aim is to extract the brushstrokes from a painting and generate the individual corresponding relief proxies rather than recovering the exact depth map from the painting, which is a tricky computer vision problem, requiring assumptions that are rarely satisfied. The relief proxies of brushstrokes are then combined together to form a 2.5D high-relief model. To extract brushstrokes from 2D paintings, we apply layer decomposition and stroke segmentation by imposing boundary constraints. The segmented brushstrokes preserve the style of the input painting. By inflation and a displacement map of each brushstroke, the features of brushstrokes are preserved by the resultant high-relief model of the painting. We demonstrate that our approach is able to produce convincing high-reliefs from a variety of paintings(with humans, animals, flowers, etc.). As a secondary application, we show how our brushstroke extraction algorithm could be used for image editing. As a result, our brushstroke extraction algorithm is specifically geared towards paintings with each brushstroke drawn very purposefully, such as Chinese paintings, Rosemailing paintings, etc.

摘要

浮雕是一种艺术形式,介于三维雕塑和二维绘画之间。我们提出了一种从单张画笔绘画生成纹理映射高浮雕模型的新方法。我们的目标是从绘画中提取笔触并生成各个对应的浮雕代理,而不是从绘画中恢复精确的深度图,这是一个棘手的计算机视觉问题,需要假设很少得到满足。然后将笔触的浮雕代理组合在一起形成 2.5D 高浮雕模型。为了从 2D 绘画中提取笔触,我们通过施加边界约束来应用层分解和笔触分割。分割后的笔触保留了输入绘画的风格。通过膨胀和每个笔触的位移图,笔触的特征被保留在绘画的高浮雕模型中。我们证明,我们的方法能够从各种绘画(包括人物、动物、花卉等)中生成令人信服的高浮雕。作为次要应用,我们展示了我们的笔触提取算法如何用于图像编辑。结果,我们的笔触提取算法特别针对每一笔触都非常有意绘制的绘画,例如中国画、油画等。

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