Sadibolova Renata, Tamè Luigi, Longo Matthew R
Department of Psychological Sciences.
J Exp Psychol Hum Percept Perform. 2018 Nov;44(11):1672-1682. doi: 10.1037/xhp0000562. Epub 2018 Aug 30.
The skin of the forearm is, in one sense, a flat 2-dimensional (2D) sheet, but in another sense approximately cylindrical, mirroring the 3-dimensional (3D) volumetric shape of the arm. The role of frames of reference based on the skin as a 2D sheet versus based on the musculoskeletal structure of the arm remains unclear. When we rotate the forearm from a pronated to a supinated posture, the skin on its surface is displaced. Thus, a marked location will slide with the skin across the underlying flesh, and the touch perceived at this location should follow this displacement if it is localized within a skin-based reference frame. We investigated, however, if the perceived tactile locations were also affected by the rearrangement in underlying musculoskeletal structure, that is, displaced medially and laterally on a pronated and supinated forearm, respectively. Participants pointed to perceived touches (Experiment 1), or marked them on a (3D) size-matched forearm on a computer screen (Experiment 2). The perceived locations were indeed displaced medially after forearm pronation in both response modalities. This misperception was reduced (Experiment 1), or absent altogether (Experiment 2) in the supinated posture when the actual stimulus grid moved laterally with the displaced skin. The grid was perceptually stretched at medial-lateral axis, and it was displaced distally, which suggest the influence of skin-based factors. Our study extends the tactile localization literature focused on the skin-based reference frame and on the effects of spatial positions of body parts by implicating the musculoskeletal factors in localization of touch on the body. (PsycINFO Database Record (c) 2018 APA, all rights reserved).
从某种意义上说,前臂皮肤是一个扁平的二维(2D)薄片,但从另一种意义上讲,它近似圆柱形,反映了手臂的三维(3D)体积形状。基于皮肤作为二维薄片的参考框架与基于手臂肌肉骨骼结构的参考框架的作用仍不清楚。当我们将前臂从旋前姿势旋转到旋后姿势时,其表面的皮肤会发生位移。因此,一个标记位置会随着皮肤在下面的肌肉上滑动,如果它位于基于皮肤的参考框架内,那么在这个位置感受到的触摸应该会随着这种位移而移动。然而,我们研究了感知到的触觉位置是否也会受到潜在肌肉骨骼结构重新排列的影响,也就是说,在旋前和旋后的前臂上分别向内和向外移位。参与者指出感知到的触摸位置(实验1),或者在电脑屏幕上一个尺寸匹配的(3D)前臂上标记它们(实验2)。在两种反应方式中,前臂旋前之后,感知到的位置确实向内移位。当实际刺激网格随着移位的皮肤向外移动时,这种错觉在旋后姿势下减少了(实验1),或者完全消失了(实验2)。网格在内外轴上被感知为拉伸,并且向远端移位,这表明了基于皮肤因素的影响。我们的研究通过将肌肉骨骼因素纳入身体上触摸定位的研究中,扩展了专注于基于皮肤的参考框架以及身体部位空间位置影响的触觉定位文献。(PsycINFO数据库记录(c)2018美国心理学会,保留所有权利)