Facultad de Ingeniería, Universidad Autónoma de San Luis Potosí, 78290, San Luis Potosí, Mexico.
Instituto Tecnológico de Canarias, Playa Pozo Izquierdo s/n, 35119, Las Palmas, Islas Canarias, Spain.
J Healthc Eng. 2018 Aug 30;2018:1930357. doi: 10.1155/2018/1930357. eCollection 2018.
The modelling of virtual environments and scenarios is an important area of research for the development of new computer-assisted systems in the areas of engineering and medicine, particularly in the area of biomechanics and biomedical engineering. One of the main issues while designing a virtual environment is the level of realism, which depends on the computing capacity and the level of accuracy and usefulness of the generated data. Thus, the dilemma is between the aesthetic realism and the information utility. This paper proposes a methodology to develop low-cost and high-quality virtual environments and scenarios for computer-aided biomedical applications. The proposed methodology is based on the open-source software Blender and the Visualization Toolkit libraries (VTK). In order to demonstrate the usability of the proposed methodology, the design and development of a computer-assisted biomedical application is presented and analysed.
虚拟环境和场景的建模是工程和医学领域中开发新的计算机辅助系统的重要研究领域,特别是在生物力学和生物医学工程领域。在设计虚拟环境时,一个主要问题是逼真度水平,这取决于计算能力以及生成数据的准确性和有用性。因此,存在美学逼真度和信息实用性之间的困境。本文提出了一种用于开发计算机辅助生物医学应用的低成本、高质量虚拟环境和场景的方法。所提出的方法基于开源软件 Blender 和可视化工具包 (VTK)。为了展示所提出方法的可用性,提出并分析了一个计算机辅助生物医学应用的设计和开发。