van Opstal A A M Daphne, Benerink Niek H, Zaal Frank T J M, Casanova Remy, Bootsma Reinoud J
Center for Human Movement Sciences, University Medical Center Groningen, University of Groningen, Groningen, Netherlands.
Institut des Sciences du Mouvement, Aix-Marseille Université, CNRS, Marseille, France.
Front Psychol. 2018 Sep 19;9:1731. doi: 10.3389/fpsyg.2018.01731. eCollection 2018.
We studied how teams of two players of different skill level intercepted approaching balls in the doubles-pong task. In this task, the two players moved their on-screen paddles along a shared interception axis, so that the approaching ball was intercepted by one of the paddles and that the paddles did not collide. Earlier work revealed the presence of a fuzzy division of interception space, with a boundary between interception domains located in the space between the two initial paddle positions. In the present study, using the performance of the players in their individual training sessions, we formed teams of players of varying skill level. We considered two accounts of how this boundary should be understood. In a first account, the players have shared knowledge of this boundary. Based on the side of the boundary at which the approaching ball will cross the interception axis, the players would decide whose paddle is to make the interception. Under this account, we expected that a better-skilled player would take responsibility for a larger interception domain, leading to a boundary closer to the lesser-skilled player. However, our analyses did not reveal any systematic effect of skill difference on the location (or degree of fuzziness) of the boundary: location of boundaries and overlap of interception domains varied over teams but were not systematically related to skill differences between team members. We did find effects of ball speed and approach angle. In a second account, the boundary emerges from (information-driven) player-player-ball interactions. An action-based model consistent with this account was able to capture all the patterns in boundary positions and overlaps that we observed. We conclude that the interception patterns that players demonstrate in the doubles-pong task are best understood as emerging from the unfolding of the dynamics of the system of the two players and the ball, coupled through information.
我们研究了不同技能水平的两名玩家组成的团队在双人乒乓球任务中如何拦截飞来的球。在这个任务中,两名玩家沿着共享的拦截轴移动他们屏幕上的球拍,以便飞来的球被其中一个球拍拦截,并且球拍不会碰撞。早期的研究揭示了拦截空间存在模糊划分,拦截区域之间的边界位于两个初始球拍位置之间的空间中。在本研究中,我们根据玩家在个人训练课程中的表现,组成了不同技能水平的玩家团队。我们考虑了两种关于如何理解这个边界的观点。第一种观点认为,玩家对这个边界有共享的知识。根据飞来的球将穿过拦截轴的边界一侧,玩家会决定用谁的球拍进行拦截。根据这种观点,我们预计技能更好的玩家将负责更大的拦截区域,导致边界更靠近技能较差的玩家。然而,我们的分析没有揭示技能差异对边界位置(或模糊程度)的任何系统影响:边界位置和拦截区域的重叠在不同团队中有所不同,但与团队成员之间的技能差异没有系统关联。我们确实发现了球速和接近角度的影响。第二种观点认为,边界是由(信息驱动的)玩家 - 玩家 - 球的相互作用产生的。一个与这种观点一致的基于动作的模型能够捕捉到我们观察到的边界位置和重叠的所有模式。我们得出结论,玩家在双人乒乓球任务中展示的拦截模式最好理解为是由两名玩家和球的系统动态通过信息耦合展开而产生的。