1 Maharaj Nakorn Chiang Mai Hospital, Faculty of Medicine, Chiang Mai University, Chiang Mai, Thailand.
2 Department of Internal Medicine, Faculty of Medicine, Chiang Mai University, Chiang Mai, Thailand.
Games Health J. 2019 Jun;8(3):177-186. doi: 10.1089/g4h.2018.0043. Epub 2018 Oct 31.
To evaluate the effects of an educational board game on heart failure (HF) patients' knowledge and self-care behavior. In this randomized controlled study with a follow-up of 3 months, 76 patients with HF with reduced ejection fraction, who had been enrolled in our multidisciplinary HF program, were divided into two groups. During their follow-up appointment at the HF clinic usually 2 weeks after discharge, the interventional group participated in an HF educational board game conducted in Thai language, while the control group received the usual care including standard education. The primary outcome was the change of score achieved in the specialized HF knowledge and self-care behavior assessment. In the intervention group, the knowledge and self-care behavior significantly improved (all < 0.001), whereas both scores were unchanged in the control group ( = 0.09 and = 0.21). Mean score change for knowledge and self-care behavior showed greater improvement in the intervention group when compared with the control group ( < 0.002 and < 0.006). Participation in an interactive educational board game resulted in an increase in the HF patients' knowledge and self-care behavior. An interactive educational board game may be used as an alternative educational tool in HF patients.
评估一款教育棋盘游戏对心力衰竭 (HF) 患者知识和自我护理行为的影响。在这项为期 3 个月的随机对照研究中,76 名射血分数降低的 HF 患者在我们的多学科 HF 项目中入组,他们被分为两组。在 HF 诊所的随访预约中(通常在出院后 2 周),干预组参加了泰语版 HF 教育棋盘游戏,而对照组接受了包括标准教育在内的常规护理。主要结局是专门的 HF 知识和自我护理行为评估的得分变化。在干预组中,知识和自我护理行为显著改善(均 < 0.001),而对照组的这两个分数没有变化( = 0.09 和 = 0.21)。与对照组相比,干预组的知识和自我护理行为的平均评分变化显示出更大的改善(均 < 0.002 和 < 0.006)。参与互动式教育棋盘游戏可提高 HF 患者的知识和自我护理行为。互动式教育棋盘游戏可以作为 HF 患者的一种替代教育工具。