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目前的游乐场地表面测试标准低估了儿童的脑损伤风险。

Current playground surface test standards underestimate brain injury risk for children.

机构信息

Neuronic Engineering, School of Engineering Sciences in Chemistry, Biotechnology and Health, KTH Royal Institute of Technology, Stockholm, Sweden.

出版信息

J Biomech. 2019 May 24;89:1-10. doi: 10.1016/j.jbiomech.2019.03.038. Epub 2019 Apr 5.

Abstract

Playgrounds surface test standards have been introduced to reduce the number of fatal and severe injuries. However, these test standards have several simplifications to make it practical, robust and cost-effective, such as the head is represented with a hemisphere, only the linear kinematics is evaluated and the body is excluded. Little is known about how these simplifications may influence the test results. The objective of this study was to evaluate the effect of these simplifications on global head kinematics and head injury prediction for different age groups. The finite element human body model PIPER was used and scaled to seven different age groups from 1.5 up to 18 years old, and each model was impacted at three different playground surface stiffness and three head impact locations. All simulations were performed in pairs, including and excluding the body. Linear kinematics and skull bone stress showed small influence if excluding the body while head angular kinematics and brain tissue strain were underestimated by the same simplification. The predicted performance of the three different playground surface materials, in terms of head angular kinematics and brain tissue strain, was also altered when including the body. A body and biofidelic neck need to be included, together with suitable head angular kinematics based injury thresholds, in future physical or virtual playground surface test standards to better prevent brain injuries.

摘要

游乐场地面测试标准的引入是为了减少致命和严重伤害的数量。然而,这些测试标准进行了一些简化,以使其具有实用性、稳健性和成本效益,例如将头部表示为半球形,仅评估线性运动学,并且不包括身体。对于这些简化如何影响测试结果,人们知之甚少。本研究的目的是评估这些简化对不同年龄段的整体头部运动学和头部损伤预测的影响。使用有限元人体模型 PIPER,并将其缩放为 1.5 岁至 18 岁的七个不同年龄组,每个模型在三种不同的游乐场地面硬度和三种头部撞击位置进行撞击。所有模拟都是成对进行的,包括和不包括身体。如果不包括身体,线性运动学和颅骨骨应力的影响很小,而头部角运动学和脑组织应变则会被同样的简化低估。包括身体后,三种不同的游乐场地面材料的预测性能(头部角运动学和脑组织应变)也发生了变化。未来的物理或虚拟游乐场地面测试标准需要包括身体和生物逼真的颈部,以及适当的头部角运动学损伤阈值,以更好地预防脑损伤。

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