Kim Taeshin, Hwang Seungjin, Park Daewoong, Yu Tae Jun
Appl Opt. 2019 Mar 20;58(9):2429-2437. doi: 10.1364/AO.58.002429.
We performed an illumination simulation, wave-optical simulation, and experiment on a zoom homogenizer and conventional beam homogenizer. The wave-optical simulation was performed for each lenslet using the shifted angular spectrum method for effective memory use. In the experiment, the parameters of the zoom homogenizer and beam homogenizer at all zoom positions were set using a system matrix. The uniformity and peak effect of the beam homogenizer were 16.57% and 16.63%, respectively, but those of the zoom homogenizer were 7.15% and 1.46%, respectively. The illumination field generated by the zoom homogenizer had a higher uniformity and lower peak effect at all zoom positions than the conventional one.
我们对变焦匀化器和传统光束匀化器进行了光照模拟、波动光学模拟及实验。波动光学模拟针对每个微透镜采用移位角谱法以有效利用内存。在实验中,使用系统矩阵设置变焦匀化器和光束匀化器在所有变焦位置的参数。光束匀化器的均匀度和峰值效应分别为16.57%和16.63%,而变焦匀化器的分别为7.15%和1.46%。在所有变焦位置,变焦匀化器产生的光照场比传统匀化器具有更高的均匀度和更低的峰值效应。