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使用躯干佩戴式传感器对国家队冰球运动员所受撞击进行视频验证。

Video corroboration of player incurred impacts using trunk worn sensors among national ice-hockey team members.

机构信息

Sport Performance Technologies Laboratory, School of Health Promotion & Human Performance, Collage of Health & Human Services, Eastern Michigan University, Ypsilanti, Michigan, United States of America.

出版信息

PLoS One. 2019 Jun 24;14(6):e0218235. doi: 10.1371/journal.pone.0218235. eCollection 2019.

Abstract

PURPOSE

Video corroboration of player incurred impacts (PII) using trunk-worn wearable sensors (WS) among national ice-hockey team members.

METHODS

23 members of the U.S. National (NTDP) U18 team consented to procedures approved by EMU Human Subjects Committee. Bioharness-3 (Zephyr, MD) WS recorded occurrences of PII during games and impacts were generated using Impact Processor (Zephyr, MD). Eight players with the top activity levels each game determined by WS, were observed using video and synchronized with game video collected by NTDP staff. Impacts identified by WS of 6-7.9 g (Z3), 8-9.9 g (Z4) and 10+ g (Z5) were used to corroborate PII. Magnitude and duration of each identified impact were compared by category using MANOVA with Tukey post hoc (α = 0.05; SPSS 22.0, IBM, NY).

RESULTS

Of 419 on-ice impacts, 358 were confirmed true PII (85.5%), 60 as other non-PII (14.3%) and 1 false positive (0.2%). For 358 PII, 17 (4.1%) were 1) Board contact/no check, 74 (17.7%), 2) Board contact/check, 202 (48.2%), 3) Open ice check, 65 (15.5%), 4) Player fall. Of 60 Non-PII, 19 (4.5%) as 5) other form of player to player event, 16 (3.8%) as 6) Hard Stop, 19 (4.5%) as 7) Slapshots and 6 (1.4%) as 8) other identifiable player events. 160 of the 200 Z3 events were PII (80%), 103 of 110 Z4 events (93.6%) and 95 of 109 Z5 events were PII (87.2%). The magnitude of impacts was not different by category, but the duration of category 6 (Hard stop; .058 s) was lower than categories 2, 4 and 7 (.112, .112, .133 s, respectively, p < .05).

CONCLUSION

These data show that using some limited criteria (e.g. impact magnitude and duration), PII can be identified with relatively high accuracy in ice hockey using trunk-worn wearable sensors.

摘要

目的

使用国家队队员穿戴的躯干式可穿戴传感器(WS)来确认球员在冰球比赛中遭受的撞击(PII)。

方法

23 名美国国家青年队(NTDP)U18 队的队员同意了 EMU 人体研究委员会批准的程序。生物负荷 3 型(Zephyr,MD)WS 在比赛中记录 PII 的发生情况,并使用冲击处理器(Zephyr,MD)生成冲击。根据 WS 确定的每个游戏中活动水平最高的 8 名球员,使用视频进行观察,并与 NTDP 工作人员收集的比赛视频同步。WS 识别出的 6-7.9g(Z3)、8-9.9g(Z4)和 10+g(Z5)的冲击用于确认 PII。使用 MANOVA 并进行 Tukey 事后检验(α=0.05;SPSS 22.0,IBM,NY)比较每个分类中冲击的大小和持续时间。

结果

在 419 次冰上冲击中,358 次被确认为真正的 PII(85.5%),60 次为其他非 PII(14.3%),1 次为假阳性(0.2%)。对于 358 次 PII,17 次(4.1%)为 1)与挡板接触/无检查,74 次(17.7%)为 2)与挡板接触/检查,202 次(48.2%)为 3)开放冰面检查,65 次(15.5%)为 4)球员摔倒。在 60 次非 PII 中,19 次(4.5%)为 5)其他形式的球员之间的事件,16 次(3.8%)为 6)急停,19 次(4.5%)为 7)射球,6 次(1.4%)为 8)其他可识别的球员事件。200 次 Z3 事件中有 160 次(80%)为 PII,110 次 Z4 事件中有 103 次(93.6%)为 PII,109 次 Z5 事件中有 95 次(87.2%)为 PII。冲击的大小在不同类别中没有差异,但类别 6(急停;0.058s)的持续时间低于类别 2、4 和 7(0.112s、0.112s 和 0.133s,分别,p<0.05)。

结论

这些数据表明,在冰球比赛中,使用躯干式可穿戴传感器可以通过一些有限的标准(如冲击大小和持续时间)相对准确地识别 PII。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9212/6590802/5ca5708e7332/pone.0218235.g001.jpg

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