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考虑视场、性别和干扰因素的旋转增益阈值估计。

Estimation of Rotation Gain Thresholds Considering FOV, Gender, and Distractors.

出版信息

IEEE Trans Vis Comput Graph. 2019 Nov;25(11):3158-3168. doi: 10.1109/TVCG.2019.2932213. Epub 2019 Aug 12.

Abstract

Redirected walking techniques enable users to naturally locomote in virtual environments (VEs) that are larger than the tracked space. Redirected walking imperceptibly transforms the VE around the user with predefined estimated threshold gains. Previously estimated gains were evaluated with a 40° field of view (FOV), and have not been evaluated in the presence of a distractor-a moving object in the VE that may capture the user's attention. We conducted a 2 (FOV: 40°, 110°) × 2 (Gender: female, male) × 2 (Distractor: without, with) user study to estimate and compare thresholds for rotation gains. Significant differences in detection thresholds were found between FOVs, and significant differences were found between female and male gains with a 110° FOV. Males had significantly wider gains using a 110° FOV compared to a 40° FOV, and distractors affected females differently than males. Finally, strong correlations were found between simulator sickness scores and threshold gains.

摘要

转向行走技术使用户能够在大于跟踪空间的虚拟环境 (VE) 中自然移动。转向行走通过预定义的估计阈值增益,不可察觉地在用户周围转换 VE。之前的估计增益是在没有干扰物(即 VE 中可能吸引用户注意力的移动对象)的情况下使用 40°视场 (FOV) 进行评估的,并且尚未在存在干扰物的情况下进行评估。我们进行了一项 2(FOV:40°,110°)×2(性别:女性,男性)×2(干扰物:无,有)的用户研究,以估计和比较旋转增益的阈值。FOV 之间的检测阈值存在显著差异,110° FOV 下的女性和男性增益之间存在显著差异。与使用 40° FOV 相比,男性在使用 110° FOV 时的增益明显更宽,并且干扰物对女性的影响与男性不同。最后,在模拟器疾病评分和阈值增益之间发现了很强的相关性。

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