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青少年中德奎文氏病发病率与手机游戏的关系。

Relationship between the incidence of de Quervain's disease among teenagers and mobile gaming.

机构信息

Department of Orthopaedic Surgery, The Orthopedics Hospital of Xingtai City, NO.202 Bayi Street, Xingtai, Hebei, People's Republic of China.

Department of Hand Surgery, The Third Hospital of Hebei Medical University, Ziqiang Road, Shijiazhuang, Hebei, People's Republic of China.

出版信息

Int Orthop. 2019 Nov;43(11):2587-2592. doi: 10.1007/s00264-019-04389-9. Epub 2019 Aug 28.

Abstract

OBJECTIVE

To assess the relationship between the incidence of de Quervain's disease (DD) and mobile gaming.

METHODS

We conducted an experimental cross-sectional study and surveyed specialized students with different majors from Xingtai Technician Institute. We applied the stratified clustered sampling method to recruit 500 students aged 16 to 20 years as survey respondents. We diagnosed DD by conducting Finkelstein's test. Chi-square test or Fisher's exact test was used to determine the correlation between different variables and Finkelstein's test results. SPSS 20 statistical software was used to perform all the statistical analyses.

RESULTS

Among the five hundred students providing the valid data, there were 302 males and 198 females, with a male-to-female ratio of 3:2. Of them, 216, 159, 77, and 48 reported they played mobile games for < two, two to four, four to six, and > six hours per day, respectively. A total of 246 students (49%) had a positive result in Finkelstein's test. Three hundred and five (61.0%) students played mobile games with their wrist in dorsiflexion position, and among them, 192 had a positive result in Finkelstein's test. The statistical analyses showed that more frequent play, prolonged mobile gaming time per day, and changes in wrist position were significantly correlated with the positive rate of Finkelstein's test (p < 0.05).

DISCUSSION

Our results show that the incidence of DD in students in the school was 49.0%. More frequent play, prolonged duration of mobile gaming, and change in wrist position were associated with higher risk of DD. We advocate the restricted time to less than 2.25 hours per day and the frequency in mobile gaming to prevent or reduce DD.

摘要

目的

评估屈肌腱腱鞘炎(DD)的发病率与移动游戏之间的关系。

方法

我们进行了一项实验性横断面研究,调查了来自邢台技师学院不同专业的专业学生。我们采用分层聚类抽样方法招募了 500 名 16 至 20 岁的学生作为调查对象。我们通过芬克尔斯坦试验来诊断 DD。采用卡方检验或 Fisher 确切检验来确定不同变量与芬克尔斯坦试验结果之间的相关性。使用 SPSS 20 统计软件进行所有的统计分析。

结果

在提供有效数据的 500 名学生中,有 302 名男性和 198 名女性,男女比例为 3:2。其中,216、159、77 和 48 名学生分别报告每天玩移动游戏的时间<2、2-4、4-6 和>6 小时。共有 246 名学生(49%)芬克尔斯坦试验阳性。305 名学生(61.0%)玩移动游戏时手腕处于背屈位,其中 192 名芬克尔斯坦试验阳性。统计分析显示,更频繁的游戏、每天更长的移动游戏时间和手腕位置的变化与芬克尔斯坦试验的阳性率显著相关(p<0.05)。

讨论

我们的结果表明,学校学生中 DD 的发病率为 49.0%。更频繁的游戏、更长的移动游戏时间和手腕位置的改变与 DD 的风险增加相关。我们提倡每天将移动游戏时间限制在 2.25 小时以内,以预防或减少 DD。

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