Caldas Lauren M, Eukel Heidi N, Matulewicz Abigale T, Fernández Elena V, Donohoe Krista L
Department of Pharmacotherapy and Outcomes Science, Virginia Commonwealth University School of Pharmacy, 410 North 12th Street, PO Box 980533, Richmond, VA 23298-0533, United States.
North Dakota State University College of Health Professions, School of Pharmacy, 1401 Albrecht Boulevard, PO Box 6050, Fargo, ND 58108-6050, United States.
Curr Pharm Teach Learn. 2019 Oct;11(10):1049-1054. doi: 10.1016/j.cptl.2019.06.012. Epub 2019 Jun 28.
Serious educational gaming success has not been replicated in a nonsterile compounding practical skill-based course. The objective of this study was to create a nonsterile compounding escape room to evaluate third-year professional pharmacy students' (1) knowledge of nonsterile compounding and (2) perceptions of educational escape room gaming utilized in nonsterile compounding.
The escape room gaming environment used puzzles focused on advanced topics of nonsterile compounding. To evaluate students' knowledge, all participating students completed a pre-assessment and post-assessment mapped to the course objectives. To assess student perceptions of educational escape room gaming, a previously-validated, 12-item survey on student perceptions of educational escape room gaming was modified and administered at the end of the activity. Additional influencing factors such as success in the activity and previous escape room gaming experience were collected.
All thirty students completed the assessments and perception survey (100% response rate). Three out of four student teams successfully escaped the room. Students' knowledge improved or stayed the same for all questions of the assessment questions. Students perceived the escape room as helpful to their learning. Students' increased knowledge and positive perception were independent of their teams' escape success.
Students were actively engaged in learning during a nonsterile compounding escape room. Escape room educational games may be successfully applied to nonsterile compounding to yield increased student knowledge and positive perceptions.
在非无菌调配实践技能课程中,尚未复制严肃教育游戏的成功经验。本研究的目的是创建一个非无菌调配密室逃脱游戏,以评估三年级药学专业学生:(1)非无菌调配知识;(2)对非无菌调配中使用的教育性密室逃脱游戏的看法。
密室逃脱游戏环境使用了聚焦于非无菌调配高级主题的谜题。为评估学生的知识,所有参与学生完成了与课程目标对应的预评估和后评估。为评估学生对教育性密室逃脱游戏的看法,在活动结束时对一份先前验证过的、关于学生对教育性密室逃脱游戏看法的12项调查问卷进行了修改并实施。还收集了其他影响因素,如活动中的成功情况和之前的密室逃脱游戏体验。
所有30名学生都完成了评估和看法调查(回复率100%)。四支学生团队中有三支成功逃出密室。评估问题的所有问题上,学生的知识水平有所提高或保持不变。学生们认为密室逃脱游戏对他们的学习有帮助。学生知识的增加和积极看法与他们团队的逃脱成功无关。
在非无菌调配密室逃脱游戏中,学生积极参与学习。密室逃脱教育游戏可能成功应用于非无菌调配,以提高学生知识水平并产生积极看法。