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物体的反应具有高度的可塑造性,而不是不变的,会随着物体外观的变化而变化。

Object responses are highly malleable, rather than invariant, with changes in object appearance.

机构信息

Department of Psychology, University of Nevada, Reno, USA.

Department of Experimental Psychology, University of Groningen, Groningen, the Netherlands.

出版信息

Sci Rep. 2020 Mar 13;10(1):4654. doi: 10.1038/s41598-020-61447-8.

Abstract

Theoretical frameworks of human vision argue that object responses remain stable, or 'invariant', despite changes in viewing conditions that can alter object appearance but not identity. Here, in a major departure from previous approaches that have relied on two-dimensional (2-D) images to study object processing, we demonstrate that changes in an object's appearance, but not its identity, can lead to striking shifts in behavioral responses to objects. We used inverse multidimensional scaling (MDS) to measure the extent to which arrangements of objects in a sorting task were similar or different when the stimuli were displayed as scaled 2-D images, three-dimensional (3-D) augmented reality (AR) projections, or real-world solids. We were especially interested in whether sorting behavior in each display format was based on conceptual (e.g., typical location) versus physical object characteristics. We found that 2-D images of objects were arranged according to conceptual (typical location), but not physical, properties. AR projections, conversely, were arranged primarily according to physical properties such as real-world size, elongation and weight, but not conceptual properties. Real-world solid objects, unlike both 2-D and 3-D images, were arranged using multidimensional criteria that incorporated both conceptual and physical object characteristics. Our results suggest that object responses can be strikingly malleable, rather than invariant, with changes in the visual characteristics of the stimulus. The findings raise important questions about limits of invariance in object processing, and underscore the importance of studying responses to richer stimuli that more closely resemble those we encounter in real-world environments.

摘要

人类视觉的理论框架认为,尽管观察条件的变化可以改变物体的外观,但不会改变其身份,因此物体的反应仍然保持稳定或“不变”。在这里,与之前依赖二维 (2-D) 图像研究物体处理的方法有重大不同,我们证明了物体外观的变化,而不是其身份的变化,可以导致对物体的行为反应发生显著变化。我们使用逆多维尺度 (MDS) 来衡量在刺激显示为缩放的 2-D 图像、三维 (3-D) 增强现实 (AR) 投影或真实物体时,分类任务中物体的排列在多大程度上相似或不同。我们特别感兴趣的是,每种显示格式的分类行为是基于概念(例如,典型位置)还是物理物体特征。我们发现,物体的 2-D 图像是根据概念(典型位置)排列的,而不是根据物理物体特征排列的。相反,AR 投影主要根据物理特征(如真实世界的大小、伸长和重量)排列,而不是根据概念特征排列。与 2-D 和 3-D 图像不同,真实世界的实体物体使用包含概念和物理物体特征的多维标准进行排列。我们的结果表明,物体的反应可能会发生显著的变化,而不是不变的,这取决于刺激的视觉特征的变化。这些发现提出了关于物体处理不变性限制的重要问题,并强调了研究更接近我们在现实环境中遇到的更丰富刺激的反应的重要性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/46c3/7070005/1d968e044765/41598_2020_61447_Fig1_HTML.jpg

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