School of Electrical and Electronic Engineering, Huazhong University of Science and Technology, Wuhan 430074, China.
Department of Electrical and Computer Engineering, Duke University, Durham, NC 27708, USA.
Sensors (Basel). 2020 Mar 31;20(7):1949. doi: 10.3390/s20071949.
The difficulty level of learning tasks is a concern that often needs to be considered in the teaching process. Teachers usually dynamically adjust the difficulty of exercises according to the prior knowledge and abilities of students to achieve better teaching results. In e-learning, because there is no teacher involvement, it often happens that the difficulty of the tasks is beyond the ability of the students. In attempts to solve this problem, several researchers investigated the problem-solving process by using eye-tracking data. However, although most e-learning exercises use the form of filling in blanks and choosing questions, in previous works, research focused on building cognitive models from eye-tracking data collected from flexible problem forms, which may lead to impractical results. In this paper, we build models to predict the difficulty level of spatial visualization problems from eye-tracking data collected from multiple-choice questions. We use eye-tracking and machine learning to investigate (1) the difference of eye movement among questions from different difficulty levels and (2) the possibility of predicting the difficulty level of problems from eye-tracking data. Our models resulted in an average accuracy of 87.60% on eye-tracking data of questions that the classifier has seen before and an average of 72.87% on questions that the classifier has not yet seen. The results confirmed that eye movement, especially fixation duration, contains essential information on the difficulty of the questions and it is sufficient to build machine-learning-based models to predict difficulty level.
学习任务的难度是教学过程中需要考虑的一个关注点。教师通常会根据学生的先验知识和能力,动态调整练习的难度,以达到更好的教学效果。在电子学习中,由于没有教师的参与,任务的难度往往超出学生的能力。为了解决这个问题,一些研究人员通过眼动追踪数据来研究问题解决过程。然而,尽管大多数电子学习练习采用填空和选择题的形式,但在之前的工作中,研究重点是从灵活问题形式的眼动追踪数据中构建认知模型,这可能导致不切实际的结果。在本文中,我们从多选题的眼动追踪数据中构建模型,以预测空间可视化问题的难度水平。我们使用眼动追踪和机器学习来研究(1)不同难度水平的问题之间的眼动差异,以及(2)从眼动追踪数据预测问题难度的可能性。我们的模型在以前见过的问题的眼动追踪数据上的平均准确率为 87.60%,在以前未见过的问题上的平均准确率为 72.87%。结果证实,眼动,特别是注视持续时间,包含了问题难度的重要信息,足以构建基于机器学习的模型来预测难度水平。