Burger C, Maindl T I, Schäfer C M
Department of Astrophysics, University of Vienna, Türkenschanzstraße 17, 1180 Vienna, Austria.
Institut für Astronomie und Astrophysik, Eberhard Karls Universität Tübingen, Auf der Morgenstelle 10, 72076 Tübingen, Germany.
Celest Mech Dyn Astron. 2018;130(1):2. doi: 10.1007/s10569-017-9795-3. Epub 2017 Dec 28.
Collisions between large, similar-sized bodies are believed to shape the final characteristics and composition of terrestrial planets. Their inventories of volatiles such as water are either delivered or at least significantly modified by such events. Besides the transition from accretion to erosion with increasing impact velocity, similar-sized collisions can also result in hit-and-run outcomes for sufficiently oblique impact angles and large enough projectile-to-target mass ratios. We study volatile transfer and loss focusing on hit-and-run encounters by means of smooth particle hydrodynamics simulations, including all main parameters: impact velocity, impact angle, mass ratio and also the total colliding mass. We find a broad range of overall water losses, up to 75% in the most energetic hit-and-run events, and confirm the much more severe consequences for the smaller body also for stripping of volatile layers. Transfer of water between projectile and target inventories is found to be mostly rather inefficient, and final water contents are dominated by pre-collision inventories reduced by impact losses, for similar pre-collision water mass fractions. Comparison with our numerical results shows that current collision outcome models are not accurate enough to reliably predict these composition changes in hit-and-run events. To also account for non-mechanical losses, we estimate the amount of collisionally vaporized water over a broad range of masses and find that these contributions are particularly important in collisions of Mars-sized bodies, with sufficiently high impact energies, but still relatively low gravity. Our results clearly indicate that the cumulative effect of several (hit-and-run) collisions can efficiently strip protoplanets of their volatile layers, especially the smaller body, as it might be common, e.g., for Earth-mass planets in systems with Super-Earths. An accurate model for stripping of volatiles that can be included in future planet formation simulations has to account for the peculiarities of hit-and-run events and track compositional changes in both large post-collision fragments.
人们认为,大小相近的大型天体之间的碰撞塑造了类地行星的最终特征和组成。它们所含的挥发性物质(如水)的存量要么由这些事件输送,要么至少受到显著改变。除了随着撞击速度增加从吸积到侵蚀的转变,大小相近的碰撞在撞击角度足够倾斜且弹体与靶体质量比足够大时,也会导致擦边碰撞结果。我们通过光滑粒子流体动力学模拟研究了擦边碰撞中的挥发性物质转移和损失,包括所有主要参数:撞击速度、撞击角度、质量比以及总碰撞质量。我们发现总体水分损失范围很广,在最剧烈的擦边碰撞事件中高达75%,并且证实对于较小天体来说,挥发性层的剥离后果也更为严重。对于类似的碰撞前水质量分数,发现弹体和靶体存量之间的水转移大多效率相当低,最终水含量主要由因撞击损失而减少的碰撞前存量决定。与我们的数值结果比较表明,当前的碰撞结果模型不够准确,无法可靠地预测擦边碰撞事件中的这些组成变化。为了也考虑非机械损失,我们在广泛的质量范围内估计了碰撞汽化水的量,发现这些贡献在火星大小天体的碰撞中特别重要,撞击能量足够高,但重力仍然相对较低。我们的结果清楚地表明,几次(擦边)碰撞的累积效应可以有效地剥去原行星的挥发性层,尤其是较小的天体,例如在有超级地球的系统中,对于地球质量的行星来说这可能很常见。一个能够纳入未来行星形成模拟的准确挥发性物质剥离模型必须考虑擦边碰撞事件的特殊性,并追踪两个碰撞后大碎片中的组成变化。