Wang Peng, Wang Jun, Yan Yun, Si Yingdong, Zhan Xiangping, Tian Yu
Department of Psychology, Shandong Normal University, Jinan, China.
Front Psychol. 2021 Feb 12;11:529665. doi: 10.3389/fpsyg.2020.529665. eCollection 2020.
This study aimed to explore the mediating effects of internet gaming disorder, social network use, and generalized pathological internet use (GPIU) on the association between loneliness and depression. A total of 2211 junior high school students completed questionnaires regarding loneliness, internet gaming disorder, social network use, GPIU, and depression (aged 10-16 years). The results of a structural equation model revealed that (a) the path coefficient of loneliness to depression was significantly positive, (b) loneliness could not predict depression through GPIU directly, but (c) loneliness could predict depression through internet gaming disorder to GPIU, (d) loneliness could predict depression through social network use to GPIU, and (e) loneliness could not predict depression through internet gaming disorder to social network use to GPIU. These results provided significant implications for the prevention and reduction of depression in Chinese junior high school students.
本研究旨在探讨网络游戏障碍、社交网络使用及广义病理性网络使用(GPIU)在孤独感与抑郁之间的关联中所起的中介作用。共有2211名初中生(年龄在10至16岁之间)完成了关于孤独感、网络游戏障碍、社交网络使用、GPIU及抑郁的问卷调查。结构方程模型的结果显示:(a)孤独感与抑郁之间的路径系数显著为正;(b)孤独感不能直接通过GPIU预测抑郁;(c)孤独感可通过网络游戏障碍至GPIU预测抑郁;(d)孤独感可通过社交网络使用至GPIU预测抑郁;(e)孤独感不能通过网络游戏障碍至社交网络使用至GPIU预测抑郁。这些结果为预防和减轻中国初中生的抑郁提供了重要启示。