Department of Psychology, University of Texas, Austin.
Department of Psychology, Carnegie Mellon University.
Cogn Sci. 2021 Jul;45(7):e13010. doi: 10.1111/cogs.13010.
Recent laboratory experiments have shown that both infant and adult learners can acquire word-referent mappings using cross-situational statistics. The vast majority of the work on this topic has used unfamiliar objects presented on neutral backgrounds as the visual contexts for word learning. However, these laboratory contexts are much different than the real-world contexts in which learning occurs. Thus, the feasibility of generalizing cross-situational learning beyond the laboratory is in question. Adapting the Human Simulation Paradigm, we conducted a series of experiments examining cross-situational learning from children's egocentric videos captured during naturalistic play. Focusing on individually ambiguous naming moments that naturally occur during toy play, we asked how statistical learning unfolds in real time through accumulating cross-situational statistics in naturalistic contexts. We found that even when learning situations were individually ambiguous, learners' performance gradually improved over time. This improvement was driven in part by learners' use of partial knowledge acquired from previous learning situations, even when they had not yet discovered correct word-object mappings. These results suggest that word learning is a continuous process by means of real-time information integration.
最近的实验室实验表明,婴儿和成人学习者都可以使用跨情境统计数据来获得单词-指称映射。在这个主题的绝大多数工作中,使用不熟悉的物体在中性背景下呈现作为单词学习的视觉语境。然而,这些实验室环境与学习发生的真实世界环境大不相同。因此,跨情境学习能否超越实验室的可行性存在疑问。通过改编人类模拟范式,我们进行了一系列实验,从儿童自然游戏期间拍摄的自我中心视频中检查跨情境学习。我们专注于在玩具游戏中自然出现的个体上模棱两可的命名时刻,询问在自然情境中通过积累跨情境统计数据实时学习是如何展开的。我们发现,即使在学习情况个体上模棱两可的情况下,学习者的表现也会随着时间的推移逐渐提高。这种提高部分是由于学习者利用从先前学习情况中获得的部分知识,即使他们尚未发现正确的单词-对象映射。这些结果表明,单词学习是一个通过实时信息整合的连续过程。