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一款用于偏头痛的生物反馈应用程序:开发与可用性研究。

A Biofeedback App for Migraine: Development and Usability Study.

作者信息

Ingvaldsen Sigrid Hegna, Tronvik Erling, Brenner Eiliv, Winnberg Ingunn, Olsen Alexander, Gravdahl Gøril Bruvik, Stubberud Anker

机构信息

Department of Neuromedicine and Movement Science, Norwegian University of Science and Technology, Trondheim, Norway.

National Advisory Unit on Headaches, Department of Neurology and Clinical Neurophysiology, St. Olavs Hospital, Trondheim, Norway.

出版信息

JMIR Form Res. 2021 Jul 28;5(7):e23229. doi: 10.2196/23229.

Abstract

BACKGROUND

Biofeedback is effective in treating migraines. It is believed to have a beneficial effect on autonomous nervous system activity and render individuals resilient to stressors that may trigger a migraine. However, widespread use of biofeedback is hampered by the need for a trained therapist and specialized equipment. Emerging digital health technology, including smartphones and wearables (mHealth), enables new ways of administering biofeedback. Currently, mHealth interventions for migraine appear feasible, but development processes and usability testing remain insufficient.

OBJECTIVE

The objective of this study was to evaluate and improve the feasibility and usability of an mHealth biofeedback treatment app for adults with migraine.

METHODS

In a prospective development and usability study, 18 adults with migraine completed a 4-week testing period of self-administered therapist-independent biofeedback treatment consisting of a smartphone app connected to wearable sensors (Cerebri, Nordic Brain Tech AS). The app included biofeedback training, instructions for self-delivery, and a headache diary. Two wearable sensors were used to measure surface electromyographic voltage at the trapezius muscle and peripheral skin temperature and heart rate at the right second fingertip. Participants were instructed to complete a daily headache diary entry and biofeedback session of 10 minutes duration. The testing period was preceded by a preusability expectation interview and succeeded by a postusability experience interview. In addition, an evaluation questionnaire was completed at weeks 2 and 4. Adherence was calculated as the proportion of 10-minute sessions completed within the first 28 days of treatment. Usability and feasibility were analyzed and summarized quantitatively and qualitatively.

RESULTS

A total of 391 biofeedback sessions were completed with a median of 25 (IQR 17-28) per participant. The mean adherence rate was 0.76 (SD 0.26). The evaluation questionnaire revealed that functionality and design had the highest scores, whereas engagement and biofeedback were lower. Qualitative preexpectation analysis revealed that participants expected to become better familiar with physical signals and gain more understanding of their migraine attacks and noted that the app should be simple and understandable. Postusability analysis indicated that participants had an overall positive user experience with some suggestions for improvement regarding the design of the wearables and app content. The intervention was safe and tolerable. One case of prespecified adverse events was recorded in which a patient developed a skin rash from the sticky surface electromyography electrodes.

CONCLUSIONS

The app underwent a rigorous development process that indicated an overall positive user experience, good usability, and high adherence rate. This study highlights the value of usability testing in the development of mHealth apps.

摘要

背景

生物反馈疗法在偏头痛治疗中有效。据信它对自主神经系统活动具有有益影响,并使个体对可能引发偏头痛的应激源具有抵抗力。然而,生物反馈疗法的广泛应用受到需要训练有素的治疗师和专用设备的阻碍。包括智能手机和可穿戴设备(移动健康)在内的新兴数字健康技术,为生物反馈疗法的实施带来了新途径。目前,针对偏头痛的移动健康干预措施似乎可行,但开发过程和可用性测试仍不充分。

目的

本研究的目的是评估并提高一款针对成年偏头痛患者的移动健康生物反馈治疗应用程序的可行性和可用性。

方法

在一项前瞻性开发和可用性研究中,18名成年偏头痛患者完成了为期4周的自我管理、无需治疗师参与的生物反馈治疗测试期,该治疗由一款连接可穿戴传感器(Cerebri,北欧脑科技公司)的智能手机应用程序组成。该应用程序包括生物反馈训练、自我实施说明以及头痛日记。使用两个可穿戴传感器测量斜方肌的表面肌电图电压、右手中指指尖的外周皮肤温度和心率。参与者被要求每天记录头痛日记并进行10分钟的生物反馈治疗。在测试期之前进行了可用性预期访谈,之后进行了可用性体验访谈。此外,在第2周和第4周完成了一份评估问卷。依从性计算为治疗前28天内完成的10分钟治疗疗程的比例。对可用性和可行性进行了定量和定性分析与总结。

结果

总共完成了391次生物反馈治疗疗程,每位参与者的中位数为25次(四分位间距17 - 28次)。平均依从率为0.76(标准差0.26)。评估问卷显示,功能和设计得分最高,而参与度和生物反馈得分较低。定性预期前分析表明,参与者期望更好地熟悉身体信号,对偏头痛发作有更多了解,并指出应用程序应简单易懂。可用性后分析表明,参与者总体上有积极的用户体验,但对可穿戴设备的设计和应用程序内容提出了一些改进建议。该干预措施安全且可耐受。记录了1例预先指定的不良事件,其中1名患者因粘性表面肌电图电极出现皮疹。

结论

该应用程序经历了严格的开发过程,表明总体用户体验良好、可用性高且依从率高。本研究突出了可用性测试在移动健康应用程序开发中的价值。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/6d57/8367148/cc311eaff2db/formative_v5i7e23229_fig1.jpg

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