Department of Urology, Iwate Medical University, 1-1-1 Idaidori, Shiwa-gun, Iwate Prefecture, 028-3694, Yahaba-cho, Japan.
BMC Med Educ. 2021 Sep 21;21(1):498. doi: 10.1186/s12909-021-02872-9.
A virtual reality (VR) simulator is utilized as an inexpensive tool for gaining basic technical competence in robotic-assisted surgery (RAS). We evaluated operator 3D motion sickness while using a VR simulator and assessed whether it can be reduced by repeating the training.
This prospective observational study was conducted at the Department of Urology, Iwate Medical University, a tertiary training hospital in an urban setting. A total of 30 undergraduate medical students participated in the study. We compared whether the VR simulator improved the students' skills in operating the da Vinci robot. Fifteen students underwent training with a VR simulator for 4 h a day for 5 days. Then, motion sickness was determined using the Visual Analog Scale and Simulator Sickness Questionnaire (SSQ) before and after the training.
Manipulation time significantly improved after training compared to before training (293.9 ± 72.4 versus 143.6 ± 18.4 s; p < 0.001). Although motion sickness worsened after each training session, it gradually improved with continuous practice with the VR simulator. SSQ subscores showed that the VR simulator induced nausea, disorientation, and oculomotor strain, and oculomotor strain was significantly improved with repeated training.
In undergraduate students, practice with the VR simulator improved RAS skills and operator 3D motion sickness caused by 3D manipulation of the da Vinci robot.
虚拟现实(VR)模拟器是一种廉价的工具,可用于获得机器人辅助手术(RAS)的基本技术能力。我们评估了操作者在使用 VR 模拟器时的 3D 运动病,并评估了通过重复训练是否可以减少这种情况。
这项前瞻性观察研究在城市环境中的三级培训医院——岩手医科大学泌尿科进行。共有 30 名本科医学生参加了这项研究。我们比较了 VR 模拟器是否可以提高学生操作达芬奇机器人的技能。15 名学生接受了为期 5 天、每天 4 小时的 VR 模拟器培训。然后,在培训前后使用视觉模拟量表和模拟器不适问卷(SSQ)来确定运动病。
与培训前相比,培训后操作时间明显改善(293.9±72.4 秒与 143.6±18.4 秒;p<0.001)。尽管每次培训后运动病都会恶化,但随着对 VR 模拟器的持续练习,运动病逐渐改善。SSQ 子评分显示,VR 模拟器会引起恶心、定向障碍和眼球运动紧张,而重复训练可显著改善眼球运动紧张。
在本科生中,使用 VR 模拟器进行练习可提高 RAS 技能和达芬奇机器人 3D 操作引起的操作者 3D 运动病。