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开发用于综合牙科教育的交互式计算机程序。

Developing an Interactive Computer Program for Integrated Dental Education.

作者信息

Chow Ava K, Sharmin Nazlee

机构信息

School of Dentistry, Faculty of Medicine and Dentistry, College of Health Sciences, University of Alberta, Edmonton, Canada.

出版信息

Healthc Inform Res. 2021 Oct;27(4):335-340. doi: 10.4258/hir.2021.27.4.335. Epub 2021 Oct 31.

Abstract

OBJECTIVES

The knowledge of anatomy is an integral part of dental and medical education that builds the foundations of pathology, physiology, and other related disciplines. Traditional three-dimensional (3D) models used to teach anatomy cannot represent dynamic physiological processes and lack structural detail in the oral regions relevant for dental education. We developed an interactive computer program to teach oral anatomy, pathology, and microbiology in an integrated manner to improve students' learning experiences.

METHODS

The computer program, Jawnatomy, was developed as a 3D human head. Cognitive load theory guided the design of the tool, with the goal of reducing the heavy cognitive load of learning anatomy and integrating this knowledge with pathology and microbiology. Keller's attention, relevance, confidence, and satisfaction (ARCS) model of motivational design was used while creating the tool to improve learners' motivation and engagement. Blender was used to create the graphics, and Unity 3D was used to incorporate interactivity in the program. The 3D renderings of oral anatomy and progression of tooth decay were created with the input of content experts.

RESULTS

Jawnatomy will be launched in our institution's dentistry and dental hygiene program to support project- and team-based learning. This program will also be introduced to students as a self-directed learning tool to help them practice and strengthen their anatomical knowledge at their own pace.

CONCLUSIONS

Surveys and focus groups will be conducted to evaluate and further improve the computer program. We believe that Jawnatomy will become an invaluable teaching tool for dental education.

摘要

目的

解剖学知识是牙科和医学教育不可或缺的一部分,它为病理学、生理学及其他相关学科奠定基础。用于教授解剖学的传统三维(3D)模型无法呈现动态生理过程,且在与牙科教育相关的口腔区域缺乏结构细节。我们开发了一个交互式计算机程序,以综合方式教授口腔解剖学、病理学和微生物学,从而改善学生的学习体验。

方法

计算机程序Jawnatomy被开发成一个3D人头模型。认知负荷理论指导了该工具的设计,目的是减轻学习解剖学的沉重认知负荷,并将这些知识与病理学和微生物学相结合。在创建该工具时,使用了凯勒的动机设计关注、关联、信心和满意度(ARCS)模型,以提高学习者的动机和参与度。使用Blender创建图形,并使用Unity 3D在程序中融入交互性。口腔解剖学的3D渲染图和龋齿进展情况是在内容专家的参与下创建的。

结果

Jawnatomy将在我们机构的牙科和口腔卫生项目中推出,以支持基于项目和团队的学习。该程序还将作为一种自主学习工具介绍给学生,帮助他们按照自己的节奏练习和强化解剖学知识。

结论

将进行调查和焦点小组讨论,以评估并进一步改进该计算机程序。我们相信Jawnatomy将成为牙科教育中一项非常有价值的教学工具。

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