Constantin Aurora, Alexandru Cristina, Korte Jessica, Wilson Cara, Fails Jerry Alan, Sim Gavin, Read Janet C, Eriksson Eva
University of Edinburgh, UK.
University of Queensland, Australia.
Int J Child Comput Interact. 2021 Jun;28:100255. doi: 10.1016/j.ijcci.2021.100255. Epub 2021 Feb 16.
Participatory Design (PD) - whose inclusive benefits are broadly recognised in design - can be very challenging, especially when involving children. The recent COVID-19 pandemic has given rise to further barriers to PD with such groups. One key barrier is the advent of social distancing and government-imposed social restrictions due to the additional risks posed for e.g. children and families vulnerable to COVID-19. This disrupts traditional in-person PD (which involves close socio-emotional and often physical collaboration between participants and researchers). However, alongside such barriers, we have identified opportunities for new and augmented approaches to PD across distributed geographies, backgrounds, ages and abilities. We examine Distributed Participatory Design (DPD) as a solution for overcoming these new barriers, during and after COVID-19. We offer new ways to think about DPD, and unpick some of its ambiguities. We do this through an examination of the results from an online Interaction Design and Children (IDC) 2020 workshop. The workshop included 24 researchers with experience in PD, in a range of forms, in the context of children. Initially designed to take place in-person and to include a design session with children in a school in London, the workshop was adjusted to an online format in response to the COVID-19 pandemic. Despite the adverse circumstances, we discovered that the unexpected change of the workshop style from in-person to online was an opportunity and an impetus for us to address the new PD challenges of the global pandemic. In this article we contribute seven themes which were revealed during our IDC workshop, providing guidance on important areas for consideration when planning and conducting PD in the context of a global pandemic. With a focus on the term 'distributed', we offer insights on how DPD can be applied and explored in these circumstances with child participants. We conclude with a number of lessons learned, highlighting the opportunities and challenges DPD offers to enable continued co-design during a global pandemic. In particular, DPD provides greater access for some populations to be involved in PD, but technical and social challenges must be addressed.
参与式设计(PD)——其包容性益处已在设计领域得到广泛认可——可能极具挑战性,尤其是在涉及儿童时。近期的新冠疫情给与这类群体开展参与式设计带来了更多障碍。一个关键障碍是社交距离的出现以及政府因例如儿童和易感染新冠病毒的家庭面临的额外风险而实施的社会限制。这扰乱了传统的面对面参与式设计(这种设计涉及参与者与研究人员之间密切的社会情感以及通常的身体协作)。然而,除了这些障碍,我们还发现了在不同地域、背景、年龄和能力的人群中开展新型和强化型参与式设计方法的机会。我们研究分布式参与式设计(DPD),将其作为在新冠疫情期间及之后克服这些新障碍的解决方案。我们提供思考分布式参与式设计的新方式,并剖析其一些模糊之处。我们通过审视2020年在线儿童互动设计(IDC)研讨会的结果来做到这一点。该研讨会有24位在儿童相关背景下有各种形式参与式设计经验的研究人员参加。该研讨会最初计划面对面举行,并在伦敦一所学校与儿童进行一次设计环节,但为应对新冠疫情调整为在线形式。尽管情况不利,但我们发现研讨会形式从面对面到在线的意外转变是一个契机,促使我们应对全球疫情带来的新型参与式设计挑战。在本文中,我们阐述了在IDC研讨会期间揭示的七个主题,为在全球疫情背景下规划和开展参与式设计时需要考虑的重要领域提供指导。以“分布式”一词为重点,我们提供了关于在这些情况下如何与儿童参与者应用和探索分布式参与式设计的见解。我们以一些经验教训作为结论,强调分布式参与式设计在全球疫情期间实现持续共同设计所带来的机遇和挑战。特别是,分布式参与式设计为一些人群提供了更多参与参与式设计的机会,但必须应对技术和社会挑战。