Université Paris-Saclay, CIAMS, Orsay, France.
Université d'Orléans, CIAMS, Orléans, France.
PLoS One. 2022 Feb 24;17(2):e0264370. doi: 10.1371/journal.pone.0264370. eCollection 2022.
Although the role of an internal model of gravity for the predictive control of the upper limbs is quite well established, evidence is lacking regarding an internal model of friction. In this study, 33 male and female human participants performed a striking movement (with the index finger) to slide a plastic cube-like object to a given target distance. The surface material (aluminum or balsa wood) on which the object slides, the surface slope (-10°, 0, or +10°) and the target distance (25 cm or 50 cm) varied across conditions, with ten successive trials in each condition. Analysis of the object speed at impact and spatial error suggests that: 1) the participants chose to impart a similar speed to the object in the first trial regardless of the surface material to facilitate the estimation of the coefficient of friction; 2) the movement is parameterized across repetitions to reduce spatial error; 3) an internal model of friction can be generalized when the slope changes. Biomechanical analysis showed interindividual variability in the recruitment of the upper limb segments and in the adjustment of finger speed at impact in order to transmit the kinetic energy required to slide the object to the target distance. In short, we provide evidence that the brain builds an internal model of friction that makes it possible to parametrically control a striking movement in order to regulate the amount of kinetic energy required to impart the appropriate initial speed to the object.
尽管重力内部模型在预测控制上肢运动方面的作用已经得到了很好的证实,但关于摩擦力的内部模型的证据却很缺乏。在这项研究中,33 名男性和女性人类参与者进行了一次敲击运动(用食指),将一个类似塑料方块的物体滑向给定的目标距离。物体滑动的表面材料(铝或轻木)、表面坡度(-10°、0°或+10°)和目标距离(25 厘米或 50 厘米)在不同条件下变化,每个条件下进行十次连续试验。对撞击时物体速度和空间误差的分析表明:1)参与者在第一次试验中选择赋予物体相似的速度,无论表面材料如何,以便于估计动摩擦系数;2)运动在重复中被参数化,以减少空间误差;3)当坡度变化时,摩擦力的内部模型可以被推广。生物力学分析显示,个体之间上肢节段的募集和手指在撞击时速度的调整存在差异,以便将滑动物体所需的动能传递到目标距离。简而言之,我们提供的证据表明,大脑构建了一个摩擦力的内部模型,使它能够参数化控制敲击运动,以调节将适当初始速度赋予物体所需的动能。