Division of Language and Communication Science and Centre for Human-Computer Interaction Design, City, University of London, London, UK and.
School of Medicine, Faculty of Health, Deakin University, Melbourne, Australia.
Int J Speech Lang Pathol. 2022 Oct;24(5):527-532. doi: 10.1080/17549507.2022.2050943. Epub 2022 May 4.
Speech-language pathologists have embraced many aspects of technology in their practice, from telehealth to tablet device applications (apps) that support intervention practice. In this article, we consider the design, development, and implementation of technology. We discuss how some processes of technology development in Speech-language pathology (SLP) tend to follow research pathways which centre clinicians and researchers as designers of the intervention. This approach side-lines user involvement. We propose that a Participatory Design framework is a suitable way to reconceptualise design and development of these technological innovations in a client-centred way. Further, we explore how Participatory Design approaches utilise methods from and have much in common with qualitative research. We explore this overlap and propose that technology design teams take up the challenge of innovation in technology by engaging in a participatory rather than clinician-driven process for future technology design. Implications for both research and clinical practice are explored.
言语治疗师在实践中已经接受了许多技术方面的内容,从远程医疗到支持干预实践的平板电脑应用程序(apps)。在本文中,我们考虑了技术的设计、开发和实施。我们讨论了言语病理学(SLP)中一些技术发展的过程,这些过程往往遵循以临床医生和研究人员为干预设计者为中心的研究途径。这种方法将用户的参与置于次要地位。我们提出,参与式设计框架是一种以客户为中心的方式重新概念化这些技术创新的设计和开发的合适方法。此外,我们探讨了参与式设计方法如何利用定性研究的方法,并与定性研究有很多共同之处。我们探讨了这种重叠,并提出技术设计团队通过参与式而不是临床医生驱动的过程来迎接未来技术设计的创新挑战。探讨了对研究和临床实践的影响。