Suppr超能文献

LIVE. DIE. REPEAT: a novel instructional method incorporating recursive objective-based gameplay in an emergency medicine simulation curriculum.

作者信息

Sunga Kharmene, Sandefur Benjamin, Asirvatham Usha, Cabrera Daniel

机构信息

Department of Emergency Medicine, Mayo Clinic, Rochester, Minnesota, USA.

Mayo Clinic Multidisciplinary Simulation Center, Rochester, Minnesota, USA.

出版信息

BMJ Simul Technol Enhanc Learn. 2016 Jun 10;2(4):124-126. doi: 10.1136/bmjstel-2016-000128. eCollection 2016.

Abstract
摘要

相似文献

9
Simulation in emergency medicine training.急诊医学培训中的模拟
Pediatr Emerg Care. 2011 Apr;27(4):333-41; quiz 342-4. doi: 10.1097/PEC.0b013e3182131fe0.

本文引用的文献

1
Gamification: Implications for Curricular Design.游戏化:对课程设计的影响。
J Grad Med Educ. 2014 Sep;6(3):410-2. doi: 10.4300/JGME-D-13-00406.1.
3
Deliberate practice and acquisition of expert performance: a general overview.刻意练习与专家级表现的习得:综述
Acad Emerg Med. 2008 Nov;15(11):988-94. doi: 10.1111/j.1553-2712.2008.00227.x. Epub 2008 Sep 5.

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验