Emotech Labs, London, N1 7EU U.K.
Wellcome Centre for Human Neuroimaging, Institute of Neurology, University College London, London WC1N 3AR, U.K.
Neural Comput. 2022 Jun 16;34(7):1501-1544. doi: 10.1162/neco_a_01514.
Human perception and experience of time are strongly influenced by ongoing stimulation, memory of past experiences, and required task context. When paying attention to time, time experience seems to expand; when distracted, it seems to contract. When considering time based on memory, the experience may be different than what is in the moment, exemplified by sayings like "time flies when you're having fun." Experience of time also depends on the content of perceptual experience-rapidly changing or complex perceptual scenes seem longer in duration than less dynamic ones. The complexity of interactions among attention, memory, and perceptual stimulation is a likely reason that an overarching theory of time perception has been difficult to achieve. Here, we introduce a model of perceptual processing and episodic memory that makes use of hierarchical predictive coding, short-term plasticity, spatiotemporal attention, and episodic memory formation and recall, and apply this model to the problem of human time perception. In an experiment with approximately 13,000 human participants, we investigated the effects of memory, cognitive load, and stimulus content on duration reports of dynamic natural scenes up to about 1 minute long. Using our model to generate duration estimates, we compared human and model performance. Model-based estimates replicated key qualitative biases, including differences by cognitive load (attention), scene type (stimulation), and whether the judgment was made based on current or remembered experience (memory). Our work provides a comprehensive model of human time perception and a foundation for exploring the computational basis of episodic memory within a hierarchical predictive coding framework.
人类对时间的感知和体验受到持续刺激、对过去经验的记忆以及所需任务背景的强烈影响。当注意力集中在时间上时,时间体验似乎会扩展;当分心时,它似乎会收缩。当基于记忆来考虑时间时,体验可能与当下的体验不同,例如“当你玩得开心时,时间飞逝”等说法。时间体验还取决于感知体验的内容——快速变化或复杂的感知场景的持续时间似乎比不那么动态的场景长。注意力、记忆和感知刺激之间相互作用的复杂性可能是难以实现时间感知综合理论的原因之一。在这里,我们引入了一个利用分层预测编码、短期可塑性、时空注意力以及情景记忆形成和回忆的感知处理和情景记忆模型,并将该模型应用于人类时间感知问题。在一项涉及约 13000 名人类参与者的实验中,我们研究了记忆、认知负荷和刺激内容对动态自然场景时长报告的影响,这些场景时长最长可达约 1 分钟。我们使用模型生成时长估计值,并比较了人类和模型的表现。基于模型的估计值复制了关键的定性偏差,包括认知负荷(注意力)、场景类型(刺激)以及判断是基于当前经验还是记忆经验的差异(记忆)。我们的工作提供了人类时间感知的综合模型,并为在分层预测编码框架内探索情景记忆的计算基础奠定了基础。