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拟人角色动画与数字化粉笔谈在住院医师糖尿病药物治疗课程中的比较:一项随机对照试验。

Anthropomorphic Character Animations Versus Digital Chalk Talks in a Resident Diabetes Pharmacotherapy Curriculum: a Randomized Controlled Trial.

机构信息

Office of Medical Education, University of Hawai'i John A. Burns School of Medicine, Honolulu, HI, USA.

Department of Internal Medicine, Yale University School of Medicine, New Haven, CT, USA.

出版信息

J Gen Intern Med. 2022 Jul;37(9):2251-2258. doi: 10.1007/s11606-022-07510-8. Epub 2022 Jun 16.

Abstract

BACKGROUND

Animation in medical education has boomed over the past two decades, and demand for distance learning technologies will likely continue in the context of the COVID-19 pandemic. However, experimental data guiding best practices for animation in medical education are scarce.

OBJECTIVE

To compare the efficacy of two animated video styles in a diabetes pharmacotherapy curriculum for internal medicine residents.

DESIGN

Learners were randomized to receive one of two versions of the same multimodal didactic curriculum. They received identical lectures, group activities, and quizzes, but were randomized to either digital chalk talk (DCT) videos or Sugar-Coated Science (SCS). SCS is an animated series using anthropomorphic characters, stories, and mnemonics to communicate knowledge.

PARTICIPANTS

Ninety-two internal medicine residents at a single academic medical center received the curriculum within ambulatory medicine didactics.

MAIN MEASURES

Knowledge was measured at multiple time points, as was residents' self-reported comfort using each medication class covered. Surveys assessed video acceptability and telepresence. Key themes were identified from open-ended feedback.

KEY RESULTS

Baseline knowledge was low, consistent with prior needs assessments. On immediate posttest, mean scores were higher with SCS than DCT (74.8% versus 68.4%), but the difference was not statistically significant, p = 0.10. Subgroup analyses revealed increased knowledge in the SCS group for specific medication classes. Delayed posttest showed significant knowledge gains averaging 17.6% across all participants (p < 0.05); these gains were similar between animation types. SCS achieved significantly higher telepresence, entertainment, and acceptability scores than DCT. Qualitative data suggested that residents prioritize well-designed, multimodal curricula over specific animation characteristics.

CONCLUSION

SCS and DCTs both led to learning within a multimodal curriculum, but SCS significantly enhanced learner experience. Animation techniques exemplified by both SCS and DCTs have roles in the medical educator toolkit. Selection between them should incorporate context, learner factors, and production resources.

摘要

背景

在过去的二十年中,医学教育中的动画蓬勃发展,并且在 COVID-19 大流行的背景下,对远程学习技术的需求可能会持续增长。但是,用于医学教育动画的最佳实践的实验数据很少。

目的

在内科住院医师糖尿病药物治疗课程中比较两种动画视频风格的效果。

设计

学习者被随机分配到两种相同的多模式教学课程中的一种。他们接受相同的讲座、小组活动和测验,但被随机分配到数字粉笔对话(DCT)视频或糖衣科学(SCS)。SCS 是一个使用拟人化角色、故事和助记符来传播知识的动画系列。

参与者

在单一学术医疗中心的内科住院医师接受了门诊医学教学中的课程。

主要措施

在多个时间点测量知识,同时测量居民对所涵盖的每种药物类别的自我报告舒适度。调查评估了视频的可接受性和虚拟存在感。从开放式反馈中确定了主要主题。

主要结果

基线知识水平较低,与先前的需求评估一致。在即时后测中,SCS 的平均得分高于 DCT(74.8%比 68.4%),但差异无统计学意义,p=0.10。亚组分析显示,SCS 组在特定药物类别中知识增加。延迟后测显示,所有参与者的知识平均增长 17.6%(p<0.05);这两种动画类型之间的增长相似。SCS 的虚拟存在感、娱乐性和可接受性得分均明显高于 DCT。定性数据表明,居民更倾向于设计良好的多模式课程,而不是特定的动画特征。

结论

SCS 和 DCT 都在内科住院医师的多模式课程中取得了学习成果,但 SCS 显著增强了学习者的体验。SCS 和 DCT 所体现的动画技术在医学教育者的工具包中都有其作用。在它们之间进行选择应结合上下文、学习者因素和制作资源。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/cb3b/9296721/83a5c71020e7/11606_2022_7510_Fig1_HTML.jpg

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