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基于 B 样条滤波的计算机动画人体运动捕捉信号降噪。

Noise Reduction in Human Motion-Captured Signals for Computer Animation based on B-Spline Filtering.

机构信息

Center for Intelligent Multidimensional Data Analysis, Hong Kong Science Park, Shatin, Hong Kong.

Department of Electrical Engineering, City University of Hong Kong, Kowloon, Hong Kong.

出版信息

Sensors (Basel). 2022 Jun 19;22(12):4629. doi: 10.3390/s22124629.

Abstract

Motion capturing is used to record the natural movements of humans for a particular task. The motions recorded are extensively used to produce animation characters with natural movements and for virtual reality (VR) devices. The raw captured motion signals, however, contain noises introduced during the capturing process. Therefore, the signals should be effectively processed before they can be applied to animation characters. In this study, we analyzed several common methods used for smoothing signals. The smoothed signals were then compared based on the smoothness metrics defined. It was concluded that the filtering based on the B-spline-based least square method could achieve high-quality outputs with predetermined continuity and minimal parameter adjustments for a variety of motion signals.

摘要

运动捕捉用于记录人类在特定任务下的自然运动。记录下来的运动被广泛用于制作具有自然运动的动画角色,以及虚拟现实 (VR) 设备。然而,原始捕获的运动信号包含在捕获过程中引入的噪声。因此,在将信号应用于动画角色之前,应对其进行有效处理。在本研究中,我们分析了几种常用于平滑信号的常用方法。然后根据定义的平滑度指标对平滑后的信号进行比较。结果表明,基于 B 样条最小二乘方法的滤波可以为各种运动信号实现高质量的输出,同时具有预定的连续性和最小的参数调整。

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