Herodotou Christothea, Aristeidou Maria, Miller Grant, Ballard Heidi, Robinson Lucy
The Open University, GB.
University of Oxford, GB.
Citiz Sci. 2020 Jan 13;5(1):2. doi: 10.5334/cstp.248.
Citizen Science (CS) is an increasingly popular activity enacted either in the field or online. Volunteers participate in research activities such as data processing and analysis by, for example, identifying plants and animals. In this paper we examine young people's participation in online CS projects hosted on the Zooniverse platform. This is an exploratory study, the first of its kind that focuses on young people, mainly 16-19 years old. It uses data analytics and visualisation techniques to capture participation in online CS, and in particular to answer the following questions: (a) What does young people's participation look like in CS projects? (b) What Zooniverse projects do young people choose to participate in? and (3) What Zooniverse projects do young people choose together? Findings revealed five distinct engagement profiles characterising young people's participation and identified certain projects as been more popular across participants. Implications for the design of online citizen science projects targeting young people are discussed.
公民科学(CS)是一种在实地或线上开展且越来越受欢迎的活动。志愿者参与诸如数据处理和分析等研究活动,例如识别植物和动物。在本文中,我们研究了年轻人对Zooniverse平台上托管的在线公民科学项目的参与情况。这是一项探索性研究,是同类研究中首个聚焦于主要为16至19岁年轻人的研究。它使用数据分析和可视化技术来捕捉对在线公民科学的参与情况,特别是为了回答以下问题:(a)年轻人在公民科学项目中的参与情况是怎样的?(b)年轻人选择参与哪些Zooniverse项目?以及(c)年轻人共同选择了哪些Zooniverse项目?研究结果揭示了五种不同的参与模式,这些模式刻画了年轻人的参与情况,并确定了某些项目在参与者中更受欢迎。本文还讨论了针对年轻人的在线公民科学项目设计的相关启示。