Zhao Yuanyuan, Tang Jiexiao
College of Art and Media, Hefei Normal University, Hefei, Anhui 230601, China.
Comput Intell Neurosci. 2022 Jul 6;2022:2419123. doi: 10.1155/2022/2419123. eCollection 2022.
With the development of computer software and hardware technology, film and television production has made a breakthrough. More and more film and television works have changed from the traditional plane two-dimensional space projection to three-dimensional space projection. Three-dimensional works give the audience an immersive feeling. Taking human posture, one of the most important components in film and television works, as an example, this paper discusses the method of reconstructing three-dimensional human posture from two-dimensional images in film and television production. Starting from the research significance of two-dimensional image reconstruction of three-dimensional human posture in film and television production, the existing three-dimensional human posture in film and television production is analyzed. The audience can watch the film and television works in an all-round way to keep the film and television works fresh to the greatest extent. This paper provides a certain reference value for 3D stereoscopic projection.
随着计算机软硬件技术的发展,影视制作取得了突破。越来越多的影视作品从传统的平面二维空间投影转变为三维空间投影。三维作品给观众带来身临其境的感觉。本文以影视作品中最重要的组成部分之一人体姿态为例,探讨了影视制作中从二维图像重建三维人体姿态的方法。从影视制作中三维人体姿态二维图像重建的研究意义出发,分析了影视制作中现有的三维人体姿态。观众可以全方位观看影视作品,从而在最大程度上保持对影视作品的新鲜感。本文为3D立体投影提供了一定的参考价值。