Okura Fumio
Graduate School of Information Science and Technology, Osaka University, 1-5 Yamadaoka, Suita, Osaka 565-0871, Japan.
Breed Sci. 2022 Mar;72(1):31-47. doi: 10.1270/jsbbs.21074. Epub 2022 Feb 3.
This paper reviews the past and current trends of three-dimensional (3D) modeling and reconstruction of plants and trees. These topics have been studied in multiple research fields, including computer vision, graphics, plant phenotyping, and forestry. This paper, therefore, provides a cross-cutting review. Representations of plant shape and structure are first summarized, where every method for plant modeling and reconstruction is based on a shape/structure representation. The methods were then categorized into 1) creating non-existent plants () and 2) creating models from real-world plants (). This paper also discusses the limitations of current methods and possible future directions.
本文回顾了植物和树木三维(3D)建模与重建的过去和当前趋势。这些主题已在多个研究领域得到研究,包括计算机视觉、图形学、植物表型分析和林业。因此,本文提供了一个跨领域的综述。首先总结了植物形状和结构的表示方法,其中每种植物建模和重建方法都基于一种形状/结构表示。然后将这些方法分为1)创建不存在的植物()和2)从现实世界的植物创建模型()。本文还讨论了当前方法的局限性以及可能的未来方向。