Elson Ryan, Schluppeck Denis, Johnston Alan
School of Psychology, University of Nottingham, Nottingham, United Kingdom.
Front Psychol. 2023 Jan 12;13:1035524. doi: 10.3389/fpsyg.2022.1035524. eCollection 2022.
Many brain imaging studies have looked at the cortical responses to object categories and faces. A popular way to manipulate face stimuli is by using a "face space," a high dimensional representation of individual face images, with the average face located at the origin. However, how the brain responds to faces that deviate substantially from average has not been much explored. Increasing the distance from the average (leading to increased caricaturing) could increase neural responses in face-selective regions, an idea supported by results from non-human primates. Here, we used a face space based on principal component analysis (PCA) to generate faces ranging from average to heavily caricatured. Using functional magnetic resonance imaging (fMRI), we first independently defined face-, object- and scene-selective areas with a localiser scan and then measured responses to parametrically caricatured faces. We also included conditions in which the images of faces were inverted. Interestingly in the right fusiform face area (FFA), we found that the patterns of fMRI response were more consistent as caricaturing increased. However, we found no consistent effect of either caricature level or facial inversion on the average fMRI response in the FFA or face-selective regions more broadly. In contrast, object-selective regions showed an increase in both the consistency of response pattern and the average fMRI response with increasing caricature level. This shows that caricatured faces recruit processing from regions typically defined as object-selective, possibly through enhancing low-level properties that are characteristic of objects.
许多脑成像研究都关注了大脑对物体类别和面孔的皮质反应。一种常用的操纵面孔刺激的方法是使用“面孔空间”,即个体面孔图像的高维表示,平均面孔位于原点。然而,大脑如何对面孔偏离平均水平的情况做出反应,目前尚未得到充分探索。增加与平均水平的距离(导致漫画化程度增加)可能会增加面孔选择性区域的神经反应,这一观点得到了非人灵长类动物研究结果的支持。在这里,我们使用基于主成分分析(PCA)的面孔空间来生成从平均水平到高度漫画化的面孔。我们首先通过定位扫描独立定义面孔、物体和场景选择性区域,然后使用功能磁共振成像(fMRI)测量对参数化漫画化面孔的反应。我们还设置了面孔图像倒置的条件。有趣的是,在右侧梭状面孔区(FFA),我们发现随着漫画化程度的增加,fMRI反应模式更加一致。然而,我们发现漫画化程度或面孔倒置对FFA或更广泛的面孔选择性区域的平均fMRI反应没有一致的影响。相比之下,随着漫画化程度的增加,物体选择性区域的反应模式一致性和平均fMRI反应均有所增加。这表明漫画化面孔可能通过增强物体特有的低级属性,从通常被定义为物体选择性的区域募集处理过程。