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在微生物群落中推广具有变革性的物种。

Generalizing game-changing species across microbial communities.

作者信息

Deng Jie, Angulo Marco Tulio, Saavedra Serguei

机构信息

Department of Civil and Environmental Engineering, MIT, Cambridge, MA, USA.

CONACyT - Institute of Mathematics, Universidad Nacional Autónoma de México, Juriquilla, México.

出版信息

ISME Commun. 2021 Jun 8;1(1):22. doi: 10.1038/s43705-021-00022-2.

Abstract

Microbes form multispecies communities that play essential roles in our environment and health. Not surprisingly, there is an increasing need for understanding if certain invader species will modify a given microbial community, producing either a desired or undesired change in the observed collection of resident species. However, the complex interactions that species can establish between each other and the diverse external factors underlying their dynamics have made constructing such understanding context-specific. Here we integrate tractable theoretical systems with tractable experimental systems to find general conditions under which non-resident species can change the collection of resident communities-game-changing species. We show that non-resident colonizers are more likely to be game-changers than transients, whereas game-changers are more likely to suppress than to promote resident species. Importantly, we find general heuristic rules for game-changers under controlled environments by integrating mutual invasibility theory with in vitro experimental systems, and general heuristic rules under changing environments by integrating structuralist theory with in vivo experimental systems. Despite the strong context-dependency of microbial communities, our work shows that under an appropriate integration of tractable theoretical and experimental systems, it is possible to unveil regularities that can then be potentially extended to understand the behavior of complex natural communities.

摘要

微生物形成多物种群落,这些群落在我们的环境和健康中发挥着至关重要的作用。毫不奇怪,越来越需要了解某些入侵物种是否会改变特定的微生物群落,从而在观察到的常驻物种集合中产生期望或不期望的变化。然而,物种之间能够建立的复杂相互作用以及它们动态变化背后的各种外部因素,使得构建这种理解具有情境特异性。在这里,我们将易于处理的理论系统与易于处理的实验系统相结合,以找到非驻留物种能够改变常驻群落集合(即改变游戏规则的物种)的一般条件。我们表明,非驻留定殖者比暂居者更有可能成为改变游戏规则的物种,而改变游戏规则的物种更有可能抑制而非促进常驻物种。重要的是,我们通过将相互入侵性理论与体外实验系统相结合,找到了在受控环境下改变游戏规则物种的一般启发式规则,并通过将结构主义理论与体内实验系统相结合,找到了在变化环境下的一般启发式规则。尽管微生物群落具有很强的情境依赖性,但我们的工作表明,在适当整合易于处理的理论和实验系统的情况下,有可能揭示规律,然后有可能将这些规律扩展到理解复杂自然群落的行为。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/50fc/9723773/4772c85782b4/43705_2021_22_Fig1_HTML.jpg

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