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在自然主义导航过程中,空间记忆的年龄差异会得到缓解。

Age differences in spatial memory are mitigated during naturalistic navigation.

作者信息

Hill Paul F, Bermudez Skyelynn, McAvan Andrew S, Garren Joshua D, Grilli Matthew D, Barnes Carol A, Ekstrom Arne D

机构信息

Psychology Department, University of Arizona, Tucson, AZ.

Department of Psychology, Vanderbilt University, Nashville, TN.

出版信息

bioRxiv. 2023 Oct 2:2023.01.23.525279. doi: 10.1101/2023.01.23.525279.

Abstract

Spatial navigation deficits in older adults are well documented. These findings are often based on experimental paradigms that require using a joystick or keyboard to navigate a virtual desktop environment. In the present study, we investigated whether age differences in spatial memory are attenuated when tested in a more naturalistic and ambulatory virtual environment. In Experiment 1, cognitively normal young and older adults navigated a virtual variant of the Morris Water Maze task in each of two virtual reality (VR) conditions: a desktop VR condition which required using a mouse and keyboard to navigate and an immersive and ambulatory VR condition which permitted unrestricted locomotion. In Experiment 2, we examined whether age- and VR-related differences in spatial performance were affected by the inclusion of additional spatial cues in an independent sample of young and older adults. In both experiments, older adults navigated to target locations less precisely than did younger individuals in the desktop condition, replicating numerous prior studies. These age differences were significantly attenuated, however, when tested in the fully immersive and ambulatory environment. These findings underscore the importance of developing naturalistic and ecologically valid measures of spatial memory and navigation, especially when performing cross-sectional studies of cognitive aging.

摘要

老年人的空间导航缺陷已有充分记录。这些发现通常基于需要使用操纵杆或键盘在虚拟桌面环境中导航的实验范式。在本研究中,我们调查了在更自然、可移动的虚拟环境中进行测试时,空间记忆的年龄差异是否会减弱。在实验1中,认知正常的年轻人和老年人在两种虚拟现实(VR)条件下分别完成了莫里斯水迷宫任务的虚拟变体:一种是桌面VR条件,需要使用鼠标和键盘进行导航;另一种是沉浸式可移动VR条件,允许无限制的移动。在实验2中,我们在另一组年轻和年长成年人样本中,研究了添加额外空间线索是否会影响与年龄和VR相关的空间表现差异。在两个实验中,在桌面条件下,老年人比年轻人更难精确导航到目标位置,这重复了许多先前的研究。然而,在完全沉浸式和可移动环境中进行测试时,这些年龄差异显著减弱。这些发现强调了开发自然且生态有效的空间记忆和导航测量方法的重要性,尤其是在进行认知老化的横断面研究时。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/30cc/10564502/146dcf2cf529/nihpp-2023.01.23.525279v2-f0001.jpg

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